Designers | Schubel & Son |
---|---|
Years active | ~1984 to unknown |
Genres | science fiction, wargame |
Languages | English |
Systems | Mixed moderation |
Players | 20 |
Playing time | no fixed end |
Materials required | Instructions, order sheets, turn results, paper, pencil |
Media type | Play-by-mail |
Horizon's End! is a science fiction play by mail wargame published by Schubel & Son.
Gameplay
Horizon's End! was an open-ended wargame published by Schubel & Son.[1] This science-fiction game was of medium complexity and had mixed moderation—a mix of hand and computers.[2] The game was set on a colony world after widespread conflict destruction."[1] Rather than large-scale war, the game was "a nitty-gritty, grub-in-the-dirt game, where a large proportion of your time is spent rummaging for fuel, food, and ammunition" according to reviewer John Muir.[1]
At the outset, each of the game's twenty players chose the focus of their group: combat or trade.[1] This determined the funding, personnel, weapons, and vehiclesthe group would have.[1]
Reception
In 1987, John Muir praised the game's logistics system while noting that the minor role of non-player characters was a flaw.[3] He described the game as enjoyable with "playing potential and offer[ing] a variety of options".[3]
See also
References
References
Bibliography
- Editors (May–June 1984). "Gameline News & Updates: Global Supremacy and Horizon's End". Paper Mayhem. No. 6. p. 19.
- McLain, Bob (January–February 1984). "Horizon's End!". Gaming Universal. No. 2. p. 43.
- Muir, John (Spring 1987). "Horizon's End!". Flagship. No. 13 (US ed.). pp. 16–19.
- Schubel & Son (May–June 1984). "PBM Update: Horizon's End!". The Space Gamer. No. 68. pp. 51–52.