Galactic Empires
PublishersGalactic Prisoners
Years active1980 to unknown
Genreswargame, science fiction, play-by-mail
LanguagesEnglish
Playing timeunlimited
Materials requiredInstructions, order sheets, turn results, paper, pencil
Media typePlay-by-mail or email

Galactic Empires is a space-based open-end, play-by-mail (PBM) wargame.

History and development

Galactic Prisoners was an open-ended space-based, science fiction play-by-mail wargame of medium complexity published by Galactic Prisoners.[1] It was computer moderated.[2] The game launched in 1980.[3] The game was "well established" by 1984.[1] By 1986, some of the empires were "massive".[3] Turns had no time limit, enabling overseas players as well.[3] The game designer was Dan Pierce, who attempted to improve on Starweb.[3] By 1985, the publisher had moved the game system from a "TRS 80-1 to a Tandy 1200 HD" for speed and expansion purposes.[4]

Gameplay

Gameplay shared similarities with Starweb.[1] Four empires types were available: "Empire Builder, Star Merchant, Xenophobe, [and] Pirate".[3] Players choose between four character types.[1] Available elements include "ships, ground based military equipment, economic components, etc.", providing gameplay options for players.[1]

Reception

Dave Weidner reviewed the game in a 1986 issue of Flagship. He gave it a generally positive review, stating that "In all, Galactic Empires is a game that is simple enough for a novice, while still challenging enough for the most advanced player, at a reasonable cost".[5]

See also

References

Bibliography

  • Balicki, Rick (1983). "Game Reviewers Notebook: Galactic Empires". The Nuts & Bolts of PBM. No. 15. p. 20.
  • Editors (Summer 1985). "The Spokesmen Speak: Galactic Empires". Flagship. No. 7. p. 29.
  • McLain, Bob (January–February 1984). "Gamealog: Galactic Empires". Gaming Universal. No. 2. p. 43.
  • Weidner, Dave (Spring 1986). "Galactic Empires: Free-Wheeling Mayhem". Flagship. No. 10. pp. 18, 20.
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