Polyarc
IndustryVideo games
Founded2015
Headquarters,
United States
Key people
Tam Armstrong (CEO & Co-Founder)
Chris Alderson (Co-Founder)
Danny Bulla (Co-Founder)
Number of employees
6 (2016)
Websitewww.polyarcgames.com

Polyarc is an American video game developer based in Seattle, WA. The company was founded by Tam Armstrong, Chris Alderson, and Danny Bulla in 2015.

History

Polyarc was founded by Tam Armstrong, Chris Alderson, and Danny Bulla, with Armstrong as its CEO, in 2015.[1] The company was founded by former Bungie and Rockstar[2] employees with the intention of developing games for VR.[3][1] The company raised $3.5 million in 2016 to fund the development of its first game, Moss, from Hiro Capital.[1] Ian Livingstone, a former head of Eidos and founding partner of Hiro Capital, joined the board of Polyarc.[1] In 2020, Polyarc raised another $9 Million in funding to finance future developments.[3][1] This includes the sequel to Moss, Moss: Book II.[3][1]

Games developed

Year Title Platform(s)
2018 Moss PlayStation VR, PC, Oculus Quest
2022 Moss: Book II PlayStation VR, PC, Oculus Quest
2023 Glassbreakers: Champions of Moss PC, Oculus Quest, PlayStation VR2

References

  1. 1 2 3 4 5 6 Takahashi, Dean (29 July 2020). "Moss creator Polyarc raises $9 million to expand from VR to AR games". Venture Beat. Retrieved 19 November 2021.
  2. Hardawar, D. (16 June 2017). "Ex-Bungie developers crafted the most promising VR adventure yet". Engadget. Retrieved 19 November 2021.
  3. 1 2 3 Wilde, Thomas (8 July 2021). "Seattle studio Polyarc reveals 'Moss: Book II,' a sequel to its award-winning 2018 VR adventure". Geek Wire. Retrieved 19 November 2021.
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