Telenet Japan Co., Ltd.
Native name
株式会社日本テレネット
Kabushiki-gaisha Nihon Terenetto
IndustrySoftware development
FoundedOctober 1983 (1983-10)
FounderKazuyuki Fukushima
DefunctOctober 25, 2007 (2007-10-25)
FateBankruptcy
Websitewww.nippon-tele.net

Telenet Japan Co., Ltd. (株式会社日本テレネット, Kabushiki-gaisha Nihon Terenetto) was a Japanese video game and software developer founded in October 1983 by Kazuyuki Fukushima. The company had several video game divisions including: Wolf Team, Laser Soft, Renovation Game (Japanese publishing division), Renovation Products (North America publishing division), Riot, Commseed, and Telenet Jr.[1] Telenet Japan's North American subsidiary, Renovation Products, was acquired by Sega of America in 1993.[2] With debt of ¥1 billion, the company ceased operating in late September 2007 and closed its doors on October 25.[3][4] Sunsoft acquired Telenet's entire software library in December 2009, citing plans to remake or re-release (via Virtual Console) the old titles.[5] The Japanese company Edia acquired Telenet's catalogue from City Connection in January 2020.[6]

Riot

The Riot division came into existence in 1991 when Telenet Japan was expanding in the country.

However, because Telenet was starting to lose sales in 1993, the company went through extensive restructuring which resulted in the closing of a few subsidiaries. Some staff employed at Laser Soft and Riot were transferred to another subsidiary, Wolfteam. The same year, several key developers of the PC Engine games Tenshi no Uta I & II left Riot to found Media.Vision and work on a new RPG franchise, Wild Arms.

Riot was also known for employing graphic artist and later game director Eiji Kikuchi, as well as music composer Michiko Naruke.

Games list

References

  1. "Column: 'Might Have Been' - Telenet Japan". GameSetWatch. December 17, 2007. Retrieved February 10, 2021.
  2. Bidwell, Chris (November 6, 2002). "Sega ReVisions #2". IGN. Retrieved February 10, 2021.
  3. Gantayat, Anoop (October 31, 2007). "Nihon Telnet Closes Shop". IGN. Retrieved February 10, 2020.
  4. "「夢幻戦士ヴァリス」の日本テレネットが事業停止". ITmedia. October 30, 2007. Retrieved February 10, 2021.
  5. aueki (December 10, 2009). "サンソフト,日本テレネット作品100タイトル以上の版権を獲得,北米市場に再参入". 4Gamer.net. Retrieved February 10, 2021.
  6. "エディア、シティコネクションからゲームソフト139タイトルに係る知的財産権を取得…旧・日本テレネット系タイトルが取得対象に". Social Game Info. January 14, 2020. Retrieved February 10, 2021.
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