Necrodome | |
---|---|
Developer(s) | Raven Software |
Publisher(s) | |
Director(s) | Steve Raffel Michael Raymond-Judy |
Designer(s) | Christopher Foster |
Programmer(s) | Patrick J. Lipo |
Composer(s) | Kevin Schilder |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | First-person shooter, Vehicular combat |
Mode(s) | Single-player, multiplayer |
Necrodome is a 1996 first-person vehicular combat game developed by Raven Software and published by Strategic Simulations.[2] It supports online multiplayer matches.[3] This includes cooperative multiplayer in which one player drives the vehicle and the other controls its turret.[4] The game offers arena based car combat, first person driving, and the ability to exit the vehicle and do battle on foot. When on foot, the player has access to a tribarrel shotgun and the ability to hijack damaged opponents. The score was composed by Kevin Schilder.
Reception
Reviewers decried the game's lack of originality, but offered some praise for its multiplayer mode.[3][6] GameSpot said, "If you're starved for more vehicular shooter action then you might want to try this title out." They awarded this game a score of 5.4 (mediocre).[7]
References
- ↑ "Online Gaming Review". 1997-02-27. Archived from the original on 1997-02-27. Retrieved 2023-04-16.
- ↑ IGN.com: Mecrodome
- 1 2 Bates, Jason (February 1997). "Necrodome". PC Gamer. Archived from the original on March 4, 2000. Retrieved October 12, 2010.
- ↑ "Necrodome". Electronic Gaming Monthly. No. 87. Ziff Davis. October 1996. p. 40.
- ↑ "Necrodome". Gambler (in Polish). February 1997. p. 24. Retrieved August 31, 2021.
- ↑ Coffey, Robert (June 1, 1997). "Bloodmobile". Computer Gaming World. Archived from the original on June 5, 2000. Retrieved October 12, 2010.
- ↑ GameSpot review of Necrodome
External links