Gotland Game Conference (GGC), previously known as the Gotland Game Awards, is an international conference, game exhibition and -competition for students.[1] The event is held annually and marks the end of the academic year for the students at the Department of Game Design at Campus Gotland, Uppsala University. Here they can showcase everything that they have learned during the year to a jury consisting of professionals from the game development industry, the gaming press and academia.[2][3]
History
The Department of Game Design[4] on Gotland, Visby, has hosted a public event for displaying student projects since at least 2002.[5][6] The event found a stable structure and was branded "Gotland Game Awards" in 2006[7][8] and re-branded "Gotland Game Conference" in 2011,[9][10] when a presentation track was added and the event opened to public participation. In 2017 the GGC added an international summit for game educators[11] — with the intention of annually gathering game educations from across the world to collaborate and share experiences.
- Theme Park / Revive 2002[12]
- Public exhibition 2004[13][14]
- Gotland Game Convention 2006[15][16]
- Gotland Game Awards 2007[17]
- Gotland Game Awards 2008[18]
- Gotland Game Awards 2009[19]
- Gotland Game Awards 2010[20]
- Gotland Game Conference 2011[21]
- Gotland Game Conference 2012[22]
- Gotland Game Conference 2013[23]
- Gotland Game Conference 2014[24]
- Gotland Game Conference 2015[25]
- Gotland Game Conference 2016[26]
- Gotland Game Conference 2017[27] + Game Educators Summit[28]
- Gotland Game Conference 2018[29] + Game Educators Summit[30]
- Gotland Game Conference 2019[31] + Game Educators Summit[32]
- Gotland Game Conference 2020[33] + Game Educators Summit[34] (cancelled due to the COVID-19 pandemic)[35]
The event
The event can be seen as consisting of four separate parts (spanning over multiple days);
- Public presentation of student projects to an international jury of developers, designers, academics, journalists etc.
- Followed by The Gotland Game Conference + showfloor, where all student games are made available to the jury and general audience.
- The conference + show floor is roughly modeled after the Game Developers Conference, but features only a single track of lectures.
- The Award Ceremony
- The GGC Party where students, jury and faculty celebrate their work and end of the school year.
Game Awards
The Department of Game Design maintains a public database of all games and students that have been awarded at the Gotland Game Conference.[36] It is not uncommon for students recognized at the GGC to go on and win other national- and international awards.[37]
Game Awards (2018–)
- Best Presentation: Take My Shift
- Best Arcade Experience: Coal Rush
- Student Choice: Momentum Drift
- Alumni of the Year: Max Tiilikainen
- The Social Game Award: Twined
- Public Choice: Bench Warmers, Neon Nemesis (tie)
- The Almedalen Library Award: Symbio
- The Innovation Award: Nova Factor
- The Woke Award: Re Leap
- Expression in Game Design: Momentum Drift
- Jury Spotlight: Bolt and Bobby
- Jury Spotlight: Symbio
Game Awards (2006–2017)
People's Choice Awards
Award | Year | Game | Notes |
---|---|---|---|
Student's Choice | 2017 | Penny's Farm | |
2016 | Neiva | ||
2015 | PvGvP | ||
2014 | Undercover Agency | ||
2013 | Tribal Marathon | ||
2012 | Secrets of Grindea | ||
People's Choice / Public Choice | |||
2011 | Overkill | ||
2010 | Abzolium | ||
2009 | Chubby Chase Race | ||
People's Choice - Most Helpful Group | |||
2009 | Archaic | ||
Special awards
Award | Year | Game | Notes |
---|---|---|---|
Best Serious Game | |||
2010 | Colorless | ||
2009 | Ghost Written | ||
2008 | GameRider | ||
2007 | Wobble Trouble | ||
Best Exhibition | |||
2010 | Abzolium | ||
2009 | Penalty of Heroes | ||
The Award for Human Rights and Anti-discrimination | |||
2011 | Contingency | ||
2010 | Pawns | ||
2009 | Cause of War | ||
2008 | Insats Afrika | Red Cross Award #1 | |
Monks of Sangrael | Red Cross Award #2 | ||
JADE Project Award | |||
2009 | Archaic | ||
2008 | Fairytale | ||
TUT-MS Dean's Award | |||
2016 | Giddy Up | ||
2014 | Vertigoat | NicoGRAPH Conference | |
NicoGRAPH Award | |||
2014 | Crocodile Chow Down | ||
Best XNA Game | |||
2010 | Abzolium | ||
Best Cinematic | |||
2009 | Trojan Sheep | ||
Nordic Game Jam | |||
2009 | Sheep away | ||
Mathematical Game | |||
2009 | Euklides Magic | ||
Best Game - Open and Invitational | |||
2008 | Dark Room | ||
Computer Animation Awards
Award | Year | Game | Notes |
---|---|---|---|
Best CG Animation | |||
2011 | Halberts Monocle | ||
2010 | The Secret Chamber | ||
Best Commercial | |||
2009 | Cube | ||
2008 | Wacom in Motion | ||
Best Graduating Class | |||
2010 | From One Motherfucker To Another | ||
Spotlight Category | |||
2010 | Octopus Painting Duel | ||
Best Student Animation | |||
2009 | 09-09-14 | ||
Open and Invitational | |||
2008 | Perfekt | ||
Theme Park | |||
2008 | In Harmony with Nature | ||
Student Effort Awards
Award | Year | Game | Notes |
---|---|---|---|
Best Student Effort in Art | |||
2010 | Tobias Andersen | ||
2009 | Anders Bäckman | ||
Best Student Effort Technical | |||
2009 | Ted Lindström | ||
Best Student in Computer Graphics | |||
2009 | Tommy Nilsson | ||
Best Student in Game Design and Graphics | |||
2009 | Emma Johansson | ||
Best Student in Game Design and Programming | |||
2009 | Tommi Lipponen | ||
References
- ↑ Department of Game Design. "About the Gotland Game Conference 2020". Gotland Game Conference. Retrieved 7 April 2020.
- ↑ "The Jury – Gotland Game Conference 2019". Retrieved 7 April 2020.
- ↑ "About GGC". Gotland Game Conference 2011. Retrieved 19 April 2015.
- ↑ Prowse, Emma. "The Department of Game Design - Department of Game Design - Uppsala University, Sweden". speldesign.uu.se. Retrieved 7 April 2020.
- ↑ Benjaminsson, Ulf (18 May 2002). "Revive / Theme Park 2002". Retrieved 17 February 2018.
- ↑ "Utställningen där man ska röra föremålen". Sveriges Radio. Swedish Radio. 4 June 2004. Retrieved 17 February 2018.
- ↑ Edge Magazine (October 2009). 2009. pp. 142–143.
- ↑ "Gotland Game Awards in EDGE Magazine!". Gotland Game Awards 2009. Retrieved 20 April 2015.
- ↑ Benjaminsson, Ulf (2 June 2011). "Gotland Game Conference 2011". Department of Game Design. Retrieved 17 February 2018.
- ↑ Benjaminsson, Ulf (25 March 2011). "What happened to the GGA". Department of Game Design. Retrieved 17 February 2018.
- ↑ Benjaminsson, Ulf (15 February 2017). "Game Educators Summit (2017)". Gotland Game Conference. Retrieved 17 February 2018.
- ↑ "Revive / Theme Park 2002". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Utställningen där man ska röra föremålen". Sveriges Radio. 4 June 2004. Retrieved 7 April 2020.
- ↑ "Utställningen där man ska röra föremålen". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Convention 2006". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Convention 2006". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Awards 2007". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Awards 2008". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Awards 2009". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Awards 2010". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Conference 2011". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Conference 2020". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Conference 2013". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Conference 2014". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Conference 2015". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Conference 2016". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Gotland Game Conference 2017". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "the Game Educators Summit 2017".
- ↑ "Gotland Game Conference 2018". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "European Symposium of the Higher Education Video Game Alliance". Gotland Game Conference 2018. Retrieved 7 April 2020.
- ↑ "Gotland Game Conference 2019". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Game Educators Summit – Gotland Game Conference 2019". Retrieved 7 April 2020.
- ↑ "Gotland Game Conference 2020". Institutionen för Speldesign. Retrieved 7 April 2020.
- ↑ "Game Educators Summit – Gotland Game Conference 2020". Retrieved 7 April 2020.
- ↑ "Gotland Game Conference 2020 – 3-4th of June". Retrieved 7 April 2020.
- ↑ "Full GGC Award Listing at the Department of Game Design". Archived from the original on 7 April 2020.
- ↑ "Complete student awards listing at the Department of Game Design". Archived from the original on 7 April 2020.
- ↑ "Gotland Game Conference 2015 – Winners". Northlandsquare.com. Retrieved 31 May 2015.
- ↑ "Winners 2014". GAME - The department of Game Design at Uppsala University, Campus Gotland. Retrieved 21 April 2015.
- ↑ "Winners 2013". GAME - The department of Game Design at Uppsala University, Campus Gotland. Retrieved 21 April 2015.
- ↑ "Winners 2010" (PDF). Gotland Game Awards 2010. Retrieved 21 April 2015.
- ↑ "Winners 2009". Gotland Game Awards 2009. Retrieved 21 April 2015.
- ↑ "Winners 2008". Gotland Game Awards 2008. Retrieved 21 April 2015.
- ↑ "Winners 2007". GAME - The department of Game Design at Uppsala University, Campus Gotland. Retrieved 21 April 2015.
External links
- Gotland Game Conference - Gotland Game Conference official website
- Department of Game Design blog - the informal department blog
- Department of Game Design at Uppsala University - the formal department website
- Campus Gotland
- Facebook Page for Gotland Game Conference
- Mirjam Palosaari Eladhari blog about GGA
- Steven Milous blog
- Anders "Saint" Ekermo blog - Starbreeze Studios
- Dopefish blog - Starbreeze Studios