Amazing Penguin Osawagase! Penguin Boy | |
---|---|
Developer(s) | Natsume[1] |
Publisher(s) | Natsume[1] |
Composer(s) | Iku Mizutani[2] Koichi Yamanishi[2] |
Platform(s) | Game Boy[1] |
Release | |
Genre(s) | Action |
Mode(s) | Single-player |
Amazing Penguin, known in Japan as Osawagase! Penguin Boy (おさわがせ! ペンギンBOY), is an action game for the Game Boy created by Natsume.
Gameplay
The player controls a penguin who must clear 40 levels worth of action.[3] There are a certain number of lines with switches and dots that need activating.[3] Once all the lines are cleared, so are any enemies that are remaining in that level.[3] A strict time limit make players lose their lives in addition to bumping into an enemy.[3]
There is no regularity to the movement of the character, giving an element of luck to the game.[4] Some aspects of background graphics appear in certain levels (especially on levels 12, 20, 28, and 36).[4] Level 40 is essentially a giant maze which leads up to a castle that ends the game.[4]
Reception
References
- 1 2 3 4 5 6 Amazing Penguin at GameFAQs
- 1 2 Composer information for Amazing Penguin at Portable Music History
- 1 2 3 4 Overview of Amazing Penguin at MobyGames
- 1 2 3 Advanced summary of Amazing Penguin (in Japanese) at GB no Game Seiha Shimasho
- ↑ Arctic, Ann (November 1990). "Game Boy ProView: Amazing Penguin" (PDF). GamePro. p. 120.