The following is a list of notable machinima-related events in the year 1996. These include the release of id Software's first-person shooter computer game Quake. This game was used to create the first machinima works later that year.

Events

  • May 31 – id Software released Quake.[1]

Notable machinima releases

Notes

  1. Quake.
  2. Marino, 21.
  3. Heaslip, October 26 – November 1.
  4. Heaslip, November 2–8.
  5. Heaslip, November 30 – December 6.
  6. Heaslip, December 7–13.

References

  • Heaslip, Stephen (November 1, 1996). "Blue's Quake News October 26 – November 1, 1996". Archived from the original on August 14, 2006. Retrieved August 7, 2006.
  • Heaslip, Stephen (November 8, 1996). "Blue's Quake News November 2–8, 1996". Retrieved August 7, 2006.
  • Heaslip, Stephen (December 6, 1996). "Blue's Quake News November 30 – December 6, 1996". Retrieved August 7, 2006.
  • Heaslip, Stephen (December 13, 1996). "Blue's Quake News December 7–13, 1996". Retrieved September 1, 2006.
  • Marino, Paul (2004). 3D Game-Based Filmmaking: The Art of Machinima. Scottsdale, Arizona: Paraglyph Press. ISBN 1-932111-85-9.
  • "Quake". GameSpot. CNET Networks, Inc. Retrieved August 7, 2006.
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