Type | Private company |
---|---|
Industry | Video games |
Founded | 2001 |
Headquarters | Orem, Utah, US |
Website | www.wahoo.com |
Wahoo Studios is a computer and video game development company based in Orem, Utah. Founded in 2001, the company largely serves as consultants or on a contract basis working with larger gaming companies such as Electronic Arts and Microsoft. Historically, the development house has mostly been responsible for console games. Self-funded original games use the NinjaBee brand. Since the release of the Xbox 360, the developer has supported Xbox Live Arcade with multiple releases, including A Kingdom for Keflings and A World of Keflings.
History
When Utah-based video game developer Saffire encountered difficulties in 2001, Steve Taylor left and founded Wahoo Studios, hiring other ex-Saffire employees.[1]
In 2004, Wahoo Studios introduced the brand name NinjaBee for its self-funded games.[2]
In January 2007, Wahoo Studios announced that they were joining the massively multiplayer online game genre with Saga, an MMORTS, based in a persistent world.[3] In August 2007, they split - Saga Games and Silverlode Interactive finished the development of the game.[4]
Titles
Unreleased
Wahoo Studios had been working on Space Station Tycoon.
References
- ↑ "Wahoo/NinjaBee Culture: Part 1". Lunar's Duality. 2007-05-17.
- ↑ "Wahoo Studios Official Webpage". Wahoo Studios.
- ↑ iTZKooPA (2007-01-19). "Wahoo Studios Announces MMORTS". Totalgaming.net.
- ↑ Gamasutra - Saga Splits From Wahoo To Focus On Saga MMO