Bitmap textures are digital images representing a surface, a material, a pattern or even a picture, created by an artist or designer using a bitmap editor software such as Adobe Photoshop or Gimp or simply by scanning an image and, if necessary, retouching it on a personal computer.

Textures can be built as a large image, larger than the final destination, so as to fill the complete area without repeating the image, avoiding visible seams. Also, bitmap textures can be created to be used as repetitive patterns to fill an infinite area.

When designed for print, textures are generally high-resolution in order to achieve good results in the final print. If the texture is meant to be used in multimedia, 3d animation or web design, they are created in a maximum resolution that equals the one of the final display.

Textures can also be obtained by purchasing stock image collections.

This article was taken from The Photoshop Roadmap with written permission.

Applications in 3D

Many 3D pieces of software such as Blender allow bitmap textures to be used to control the color, emission and many more features of 3D models.

See also


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.