Alucard | |
---|---|
Castlevania character | |
First game | Castlevania III: Dracula's Curse (1989)[1] |
Designed by | T. Fujimoto and I. Urata (Castlevania III: Dracula's Curse)[1] Ayami Kojima[2] (Castlevania: Symphony of the Night) |
Voiced by |
|
In-universe information | |
Species | Dhampir |
Gender | Male |
Adrian Fahrenheit Țepeș (Japanese: アドリアン・ファーレンハイツ・ツェペシュ, Hepburn: Adorian Fārenhaitsu Tsepeshu), better known as Alucard (Japanese: アルカード, Hepburn: Arukādo), is a character in Konami's Castlevania series of video games. His first appearance in the series was in the 1989 game Castlevania III: Dracula's Curse, but he is best known for his role in the critically acclaimed Castlevania: Symphony of the Night, released in 1997. His design in Symphony of the Night was created by Ayami Kojima, marking her first contribution to the Castlevania franchise.
In the series, Alucard is the son of Dracula, the antagonist of the Castlevania series. Due to his human mother, Lisa, Alucard is a dhampir, a half-human, half-vampire. His mother's death and admonition not to hate humanity caused him to take up arms against his father. In Dracula's Curse and Castlevania Legends, he fights against his father alongside the vampire hunters of the Belmont clan, and he is featured as the protagonist of Symphony of the Night. Alucard additionally is present in Castlevania: Aria of Sorrow and the follow-up sequel Castlevania: Dawn of Sorrow, where he interacts with the protagonist of both games, Soma Cruz, as the Japanese government agent Genya Arikado (有角 幻也, Arikado Gen'ya). The Lords of Shadow reboot series, starting with the character's introduction in Castlevania: Lords of Shadow – Mirror of Fate, introduces a reimagined Alucard with a new backstory, revealing him as Trevor Belmont, once a mortal who was transformed into a vampire after his death at the hands of his biological father, the remorseful Dracula.
Several video game publications have provided praise and criticism on Alucard's character. While Alucard debuted in Dracula's Curse his characterization stood out more in Symphony of the Night for being a different type of protagonist from his predecessors as well as having an appealing design by Kojima which inspired several cosplays. In Aria of Sorrow and Dawn of Sorrow, where Alucard was present as Genya Arikado, reviewers noted that although he fell into a stereotypical character mold, the greater concentration on supporting characters was a welcomed change from previous Castlevania games. Alucard's portrayal in the Lords of Shadow and Netflix series also led to positive response by the media.
Conception and development
Alucard was intended to be a mirror image of his father, as evidenced by his name, his father's name spelled backwards.[1] The original Castlevania games for the NES contained references to the Universal Horror movies with Alucard being a tribute to Lon Chaney Jr. work Count Alucard, from 1943's movie Son Of Dracula — the originator of the Alucard name.[6] Original director Hitoshi Akamatsu said the name of Dracula’s son was a complete coincidence, said with deep embarrassment, referring to the character who was first introduced in 1989's Castlevania III: Dracula’s Curse. After the public made the connection between the names of Dracula and Alucard, they held an emergency meeting and decided to pretend that intended to do that all along.[7]
The idea of using Alucard as a protagonist came from the increased size of the player character; Konami had to think about how that balance would work with the traditional whip. They also wanted a character whose abilities could grow and change, and to that end we thought using a character who could transform into other things would be more interesting. Given those two points, and the need to connect the protagonist to the history of Castlevania, they chose Alucard. The original design was not found appealing by the staff so they remade him. While the game does not explain it, Alucard can use holy weapons thanks to his human heritage. The ending of Symphony of the Night where Maria chases after Alucard was left to the player's interpretation. Though the idea about a romantic interaction was planned, the team did not want Alucard to turn Maria into another vampire. Another idea Igarashi had, and this is also from the setting of Bloodlines, is that it was supposed to be Quincy Morris who defeated Dracula, but it was actually Alucard who defeated him.[8] Despite pressure for the change of protagonist, Alucard was highly popular to the fanbase with the staff members thinking it was due to him being cool.[9]
When it came to the reboot Castlevania: Lords of Shadow, Mercury tricked the audience by saying that the spin-off Mirror of Fate will include Trevor Belmont and Alucard as different playable characters when they are later revealed to be the same one but transformed. With Mirror of Fate, Mercury wanted to explain the story that connects the Belmont Clan with Dracula.[10] Alcuard plays a major in the sequel due to his connection with Dracula, but he stands out as a Belmont who is not trying to kill him. However, the staff refrained from explaining this idea due to spoilers.[11] For the DLC of the next game, Alucard became playable with the plot being focused more on his relationship with Dracula before the events of Lords of Shadow 2.[12]
For the Netflix series of Castlevania, the art team were given directions from Konami staff members. One of those factors was Alucard's ambidextrous talents, or lack thereof. In the original animation for the show's fourth and final episode of its first season, animation director Spencer Wan had drawn Alucard holding a sword in his left hand. It was only after revisiting notes from Konami that Wan remembered the video game publisher had reminded the art team at Powerhouse Animation that Alucard had to be drawn as right-handed. This led to several changes in the making of the series in order to make Netflix's Alucard fit Konami's ideas.[13] The first encounter between Alucard and Trevor was one of the most challenging fights to animate but the staff found it better since Alucard was half naked.[14] Despite the narrative focusing too much on tragedy, the staff made sure to give Alucard and Trevor Belmont a friendly relationship that often comes across as childish to balance the tone.[15] For the fourth season, the team promised the emotionally destroyed Alucard would recover his humanity in this new arc.[16]
The writers always planned to bring back Alucard for Nocturne even if he only appeared in the last scene from its first season. They wanted to make it a surprise return as well as make it as beautiful as possible.[17] In retrospective, Producer Adi Shankar said that Symphony of the Night stood out for deviating from the franchise's common narrative elements of the Belmont clan and instead focused on Alucard who is too different from previous protagonists. He further went to compared the story with how different are the Marvel Universe movies as they go from Captain America: First Avenger to Captain America: Civil War which has a much different setting. While acknowledging the popularity of Alucard thanks to Symphony of the Night, Shankar also showed interest in the Netflix series also adapting the games centered around Soma Cruz whom he finds underrated when compared to Alucard.[18]
Design
Alucard debuted in Castlevania III: Dracula's Curse for the Nintendo Entertainment System, where he was designed by T. Fujimoto and I. Urata.[1][19] Much of the original artwork for the game was lost during the Great Hanshin earthquake.[20] Alucard's subsequent appearances would largely be designed by Ayami Kojima, who managed the character designs for Castlevania: Symphony of the Night and Castlevania: Aria of Sorrow.[2]
Kojima's work in Symphony of the Night was her first breakthrough into the gaming industry, and her dark, gothic style borrows heavily from bishōnen-style art.[2] From a visuals perspective, Toshiharu Furukawa thought it would be cool to have a stylish man as the lead. This was because Castlevania has changed the appearance from Simon Belmont from slender and stylish to pumped-up and musclebound in next installments.. Symphony of the Night seemed like a good chance to change that image. The original Japanese title of the series, "Demon Castle", did not fit the Belmont well and the idea to have Alucard was used. Along with the change in lead, there was also a switch in visual style from an anime-esque look to one inspired by Baroque art. Kojima was inspired by the novels Vampire Hunter D illustrated by Yoshitaka Amano when working in the game with Alucard being highly influenced by its title and main character.[6]
In Aria of Sorrow, Kojima's designs followed the "different route" theme that producer Koji Igarashi was attempting to pursue with Aria of Sorrow by placing it in a futuristic setting.[21] Following this theme, Alucard's appearance as Genya Arikado was made much more contemporary, featuring modern attire as versus the medieval appearance of previous Castlevania characters.[21] Kojima was not present in the design team for Castlevania: Dawn of Sorrow, and Arikado, along with the rest of the cast, were drawn in an anime style. Igarashi, also the producer of Dawn of Sorrow, wished to utilize the anime style as a marketing technique due to his belief that the Nintendo DS targeted a younger audience than previous Castlevania games had.[22][23] The anime style would also serve as a litmus test as to whether future Castlevania games would incorporate the style.[24] For the Netflix series, Alucard's design was inspired by Symphony of the Night with the director noting it was "deep" for the character despite Trevor and other characters being influenced by other game.[25]
For Lords of Shadow Mirror of Fate, Alucard's human form, Trevor Belmont, was created in a parallel with Dracula's human form, Gabriel Belmont. MercurySteam had more freedom with this game resulting in connections between the Belmont and Dracula. Despite being Dracula's child, Alucard was designed the idea of being his innverse as shown with how he is attached to the light.[26] The staff wanted Trevor to stand out and not look identical to Gabriel. Meanwhile, there were less hints about Simon being Trevor's son.[27] The themes of fate and parallels between the bloodlines involving Alucard and Dracula was inspired by Christopher Nolan's movie Memento (2000).[28] The powers Alucard has access in the Lords of Shadow reboot were loosely based on Symphony of the Night. The wolf transformation in particular was used to assist Dracula in latter parts from the third game.[29]
Voice actors
Symphony of the Night is the second Castlevania game to use voice actors for the characters (the first being the Akumajō Dracula X Chi no Rondo for the PC Engine Super CD-ROM², which released only in Japan at the time).[30] The Japanese voice actor for Alucard was Ryōtarō Okiayu,[4] and the English voice actor was Robert Belgrade.[31] Igarashi especially liked was the final scene, when Alucard says "Trouble the soul of my mother no more!" as it emphasizes the character's humanity in contrast to his previous quiet and emotionless lines.[8] The English actor grew fond on the game and noticed he received favorable feedback from the fans. Belgrade lamented he was not called by Konami for later works which he attributes due to the localization team being moved. Belgrade looked forward f9or another Alucard centered game but lamented it was not released.[32]
Igarashi noted that due to fan complaints over the poor voice acting in a majority of the original cast in Symphony of the Night, a new script for the game better translating the original Japanese text, as well as a set of new voice actors were used.[33][34] Yuri Lowenthal replaced Belgrade for this version.[35]
In the Lords of Shadow series, Alucard is voiced by Richard Madden,[4][36] Producer Dave Cox claimed Madden was chosen due to his popularity and talent in order to fit with other famous actors like Robert Carlyle and Patrick Stewart despite the sub-series being made by a Spanish studio.[37]
while he is voiced by James Callis in the 2017 Netflix series Castlevania.[36][38] Callis originally auditioned for Trevor. However, the way he did his Trevor audition was exactly how he voices Alucard, which the staff found funny. This led to instead Callis taking the role of Alucard. The team enjoyed recording several lines due to how violent and funny were some interactions.[39]
Caliis recalls being a fan of vampire stories in his youth but played few Castlevania games during that time. As a result, he had no knowledge of the franchise when being cast for the role. He was impressed by Netflix's Castlevania. In describing his character, he considers it fair to say that he plays his Alucard’s very close to himself. He added that the character "has lived, loved, experienced humanity in all its glory and its despair" and manages to become more human when interacting with humans. He felt that if he had word to describe his tragic heritage it would be a "torn". Callis further claimed Alucard "as having the visage and demeanor of a placid lake" comparable to river but without having a phased of denial but instead a person with the ability of repressing his human instinct.[40]
Appearances
In video games
In the 1989 Castlevania III: Dracula's Curse for the NES, Alucard is initially a boss encountered by the primary protagonist, Trevor Belmont. If the player defeats Alucard, he can be utilized as a playable character in the game.[41]
Alucard's following appearance in the series is in the 1997 Castlevania: Symphony of the Night where he is featured as the game's protagonist and primary playable character.[20] Due to the brainwashing of the current member of the Belmont clan, Richter Belmont, Alucard heads to his father's castle to find Richter and ensure that Dracula does not return into the world.[30] He encounters Richter, who has been controlled by the dark priest Shaft into believing he is the lord of Dracula's castle, and Alucard manages to free him from the spell controlling him.[42] In response, Shaft creates an inverted version of Dracula's castle for Alucard to travel through, and Alucard defeats Shaft, and ultimately, Dracula as well.[43][44] Symphony of the Night also expands on Alucard's background, revealing how his human mother, Lisa, was hunted down and executed by humans who believed her to be a witch.[45] Despite this, Lisa admonished Alucard to respect humans and not hate them as his father did.[46] In an alternative ending, the young Maria either chases Alucard in the hope of helping him, or resigns herself to Alucard's fate and leaves with Richter.
The 1997 Castlevania Legends was Alucard's third appearance in the series. Similar to his initial appearance in Dracula's Curse, he is a boss challenging the skills of the game's protagonist, Sonia Belmont. After she defeats him, he accepts her strength and decides to submerge his powers by sleeping, believing that she will defeat Dracula in his stead.[47][48]
In the 2003 Castlevania: Aria of Sorrow, Alucard is present in disguise as the enigmatic Japanese government agent Genya Arikado in order to prevent the powers of his father, who was finally killed by Julius Belmont, from ending up in the wrong hands.[49][50][51] He meets the game's protagonist, Soma Cruz, and explains his "power of dominance," or his ability to absorb the souls of the monsters he defeats and use their abilities.[52] He instructs him to seek out the castle's throne room, where Soma realizes that he is Dracula's reincarnation.[53] Arikado subsequently advises Soma to destroy the flow of chaos in the castle to free himself from his fate, which Soma succeeds in doing.[54]
Alucard reprises his role as Arikado in the sequel to Aria of Sorrow, the 2005 Castlevania: Dawn of Sorrow, where he works to stop the machinations of a cult headed by Celia Fortner to create a new dark lord by killing Soma.[55] Arikado initially requests that Soma does not become involved, but gives him a letter and talisman from Mina when he encounters him later in the game.[56] After both of Celia's "dark lord's candidates," Dmitrii Blinov and Dario Bossi, are defeated, Arikado stops Celia's attempt to force Soma to awaken into the new dark lord, but inadvertently allows Dmitrii to revive himself.[57][58] He confronts him, but is stopped when Dmitrii uses Celia as a sacrifice to seal his powers.[59] Following Soma's battle with Menace, a giant demon that sprouts from Dmitrii, Arikado explains to Soma that he is not destined to become the dark lord, nor does he need to.[60] In the game's Julius Mode, Arikado is playable as Alucard after he is found in the castle.[61] Alucard was one of the playable characters in Castlevania Judgment for the Nintendo Wii, a fighting game based on the series.[62]
A reimagined Alucard appears in Castlevania: Lords of Shadow – Mirror of Fate, the second installment in the Lords of Shadow reboot series, which follows a different continuity from the original. In the first half, Alucard assists the protagonist, his son Simon Belmont, into defeating Dracula.[63] The second half reveals that Alucard's human life as Trevor Belmont who goes on a journey to kill his father.[64] However, Trevor is defeated by Dracula who learns in his last moments he is his son. Shocked, Dracula passes Trevor his blood, reviving him as the vampire Alucard.[65] Alucard later appears in the sequel Castlevania: Lords of Shadow 2 as a supporting character... His human persona appears to Dracula requesting him to reform the Mirror of Fate. In the climax, it is revealed that the real Alucard had sent his father into a comatose state in order to make their enemies Zobek prepare for Satan's return and end the world. When Alucard remembers this, it is revealed Alucard has been taking the form of Zobek's bodyguard. Both Dracula and Alucard join forces to defeat Zobek but Satan returns and possesses the young vampire. Dracula manages to kill Satan while saving Alucard at the same time. Alucard then asks his father what will they do as the father breaks the Mirror of Fate.[66] MercurySteam also released a downloadable content chapter Revelations where Alucard is the playable character as he protects his father in preparations for the events of Lords of Shadow 2 while defeating one of Zobek's guardians to take his armor and remain hidden.[67]
Alucard makes a cameo appearance as an Assist Trophy in Super Smash Bros. Ultimate.[68] He also debuted as a playable fighter in Brawlhalla on October 19, 2022.[69]
In other media
A version of Alucard makes a minor appearance in Captain N: The Game Master. Here, he is depicted as a rebellious teenager who enjoys skateboarding and music, much to his father's chagrin. He appears in the Season 3 episode "Return to Castlevania", initially posing as an ally to the heroes before revealing himself to be in league with the Count.[70]
A version of Alucard voiced by James Callis appears as a major character in the 2017 Castlevania animated series, which is primarily based on the 1989 video game Castlevania III: Dracula's Curse.[71] In the first season, Alucard meets engages Trevor and Syphas. Alucard reveals that the myth of the "sleeping soldier" was actually from the future and foretold his meeting with Belmont and Sypha, and that he was testing their abilities.[72] The three prepare to challenge Dracula and end the conflict for good. For the second season, the trio go to locate Dracula's castle when it can move from place to place. Trevor fights off the demons as Alucard uses the distance mirror to locate Dracula's castle so Sypha can attempt to complete the locking spell. Eventually, Alucard reaches the study and attacks Dracula. Dracula is overcome by remorse and laments himself before allowing Alucard to stake him through the heart, killing him. Alucard is upset about having killed his father, eventually being overcome by grief and breaks down crying.[73]
In the third season, a month after Dracula's death, Alucard tries to adjust to his loneliness, but he misses Trevor and Sypha and fears he is going insane.[74] At the Belmont Hold, Alucard is visited by a pair of vampire hunters from Japan, Sumi and Taka, who wish to be trained by him in order to defend their people, which he accepts.[75] Despite becoming friends, in the climax it is revealed that Taka and Sumi accuse Alucard of withholding his knowledge of magic from them and not teaching them how to operate the castle.[74] Before they can stake him, he uses his sword to slit their throats. A grieving Alucard leaves Sumi and Taka's impaled bodies outside of Dracula's castle as a warning to future visitors, just as Dracula had before him. Accepting the village leader Greta's request to act as its protector, Alucard also meets Saint Germain who request to protect their people. Alucard and Greta lead the refugees in a desperate fight against Dragan's forces, but are eventually forced back into Dracula's castle. Trevor and Sypha arrive through the mirror at Dracula's castle, where they reunite with Alucard and fight through the invaders. After defeating Death, the three reflect on all they survived together and look forward to a brighter future. Alucard also makes a cameo in the spin-off Castlevania: Nocturne.[76]
Reception
Alucard has received praise and criticism from several video game publications, primarily concentrating on his role in Symphony of the Night. GameSpot featured him in their article "All Time Greatest Game Hero".[77] Magazines have also described him as one of the best and greatest video game character.[78][79] In a review of Symphony of the Night, RPGFan celebrated the fact that Alucard was not a member of the Belmont clan, the protagonists of most Castlevania games, and that the fact he was Dracula's son added "an element of depth to the plot" due to the varied reactions he would receive from the inhabitants of Dracula's castle.[80] RPGamer disagreed with this assessment, noting that the plot and Alucard's role "isn't very deep" and secondary to the concentration on gameplay.[81] James Paul Gee noted that "even though Alucard is a vampire hunter, he has no distinctive skills associated with this profession".[82] In the book A New Literacies Sampler, the writer expressed a favoritism in Alucard though he did not find his skills and moves were unique for a vampire hunter or soldier when compared with Full Spectrum Warrior and instead his moves feel more similar to Mario.[83] In contrast to Ritcher, Alucard's encounter with the villain was seen as more personal as the game explores the father and son relationship with heavy emphasis on Alucard's mental state as the dialogue he shares with Dracula embodies the theme of grief and identity. Another major area the two vampires share is the fate of Lisa, Alucard's mother and Dracula's wife, who none of the characters managed to surpass.[84]
Kojima's design of Alucard from Symphony of the Night was noted to be highly popular within the audience to the point Polygon noticed it popularized the "vampire skin," which appeared as a full-blown trend in 2022. Writer Kazuma Hashimoto from the same website dressed as Alucard too, praising the design the character has.[85] Artist Brock Otterbacher fond into Kojima's designs, claiming "I had always come across and looked at her art, especially from the game. And this one image in particular that always kind of stuck out to me, which was an image of Alucard. His cape is part-bat, part-wolf, and that direct image is the inspiration for this. This was made years ago, I was like, 'Wow, I would love to someday get the opportunity to do the statue of this.'"[86] Among the several weapons Alucard is able to wield, the historical Muramasa (村正) is known as one of the most famous weapons in the entire Castlevania franchise due to its notable power and how difficult it is to obtain it.[87][88][89] GameSpot called Alucard's sprite and running animation "easily some of the most impressive visuals in the entire Castlevania library."[30] Game Informer was in particular shocked by a Alucard cosplayer who managed to look nearly identical to the character inspired by latter incarnations of the character.[90]
Alucard's appearance in Aria of Sorrow and Dawn of Sorrow as Genya Arikado was also noted by reviewers. RPGamer celebrated how the greater concentration on supporting characters, including Arikado, were a welcome change from previous Castlevania games.[91] RPGFan derided Arikado's "cool and impassive personality" as stereotypical, but praised the game's character development as setting him apart from previous supporting characters in the series.[92] The switch to an anime style for the character designs in Dawn of Sorrow was notably criticized, as many reviewers preferred the designs made by Ayami Kojima. GameSpy deplored the "shallow, lifeless anime images" and IGN called the images "down to the level of 'generic Saturday morning Anime' quality."[93][94] While noting his role in Symphony, James Paul Gee praised the handling of Alucard for coming across as one unique character due to how different he was from previous playable characters.[95]
Comic Book Resources praised the handling of Alucard's characterization in the Lords of Shadow series for how he handles his relationship with his father even if the ending might come across as too tragic as both father and son appeared to hate their own nature and wanted to end the Belmont bloodline with their own lives.[96] GameSpot said there was a major confusion about the identity of Alucard in Lords of Shadow due to him being first known as the hunter Trevor Belmont who dies fighting Dracula and later being revealed to have revived as Alucard in Mirror of Fate.[97] In retrospect, GameSpot praised the handling of Alucard in the Lords of Shadow trilogy as the twist of Trevor being future Alucard subverted their expectations due to its emotional value. However, they criticized Dracula's and Alucard's final showdown in Lords of Shadow 2 as the both father and son fail to conquer their inner demons.[98] Alucard's DLC Revelations was praised by the media for how different are Alucard's abilities from Dracula's as well as more entertaining.[99][100][101]
The animated version of Alucard's characterization in Netflix's Castlevania series earned mixed responses, as he and his allies were overshadowed by Dracula's underlings, who were seen as more fleshed out cast members than Alucard.[102] GameSpot agreed that the trio's appearances in the first episodes were underwhelming and that their relationship gets uninteresting quickly, as the cast spends most of their time interacting in a library.[103] On the other hand, Blasting News felt that the second season of Castlevania gave more screen time to develop the chemistry between Alucard and his friends, in contrast to his brief role in the first season.[104] A review from Destructoid expressed similar sentiments, largely due to the way Alucard and Trevor push aside their differences to defeat Dracula while insulting each other across the story, leaving good comic relief in the process.[105] IGN felt that the relationship between Alucard and his father was one of the best aspects of the second season due to the performance of their voice actors.[106] In an analysis from the franchise, E. Charlotte Stevens from Birmingham City University claimed that Alucard's gaming appearance make him noticeably androgynous, stylish and glammorised. Paul Martin noticed the character often shows signs of humanity despite the idea that he is a monster whereas the Netflix anime makes him look more sympathetic and lonely as a result of his father's death.[107]
See also
References
- 1 2 3 4 Bozon Mark (January 18, 2007). "Castlevania: The Retrospective". IGN. p. 2. Archived from the original on December 7, 2008. Retrieved February 17, 2008.
- 1 2 3 "Creative Uncut – Artist Profile: Ayami Kojima". Creative Uncut. Archived from the original on January 25, 2007. Retrieved February 17, 2007.
- ↑ "Narration". Belgrade Music. Retrieved May 23, 2021.
- 1 2 3 4 5 "Alucard Voices (Castlevania)". Behind The Voice Actors. Retrieved December 17, 2019. A green check mark indicates that a role has been confirmed using a screenshot (or collage of screenshots) of a title's list of voice actors and their respective characters found in its opening and/or closing credits and/or other reliable sources of information.
- ↑ アニメ『悪魔城ドラキュラ ―キャッスルヴァニア―』予告編映像と吹き替えキャスト情報を公開【動画あり】. Famitsu (in Japanese). July 5, 2017. Retrieved August 20, 2017.
- 1 2 "Making A Monster: The Many Influences Behind Castlevania's Alucard". Time Extension. Retrieved November 16, 2023.
- ↑ "Castlevania Creators Admit Alucard's Name Was an Unintentional Coincidence". Hard Drive. Retrieved November 19, 2023.
- 1 2 "Castlevania: Symphony of the Night – 1997 Developer Interview". Shmuplations. Retrieved October 22, 2023.
- ↑ McFerran, Damien (April 2007). "The Making of Castlevania: Symphony of the Night". Retro Gamer (36). Archived from the original on February 1, 2013. Retrieved August 30, 2013.
- ↑ "Castlevania: Lords Of Shadow – Mirror Of Fate Interview On Designing The Castle". Siliconera. Retrieved October 21, 2023.
- ↑ "Castlevania: Lords Of Shadow 2 Interview On Vampire Powers And Surprising Players". Siliconera. August 19, 2013. Retrieved October 22, 2023.
- ↑ "Alucard Gets His Own Story In Castlevania: Lords of Shadow 2 "Revelations" DLC". Siliconera. Retrieved October 21, 2023.
- ↑ "Art team on Netflix's Castlevania had to make one minor change at Konami's request". Polygon. Retrieved October 19, 2023.
- ↑ "The Animation Studio That Made Castlevania Explains Why It Was a Dream Project". Gizmodo. Retrieved November 10, 2023.
- ↑ "Warren Ellis on the Tender Vision of Dracula's Curse in Netflix's 'Castlevania'". Variety. Retrieved October 27, 2023.
- ↑ "Castlevania season 4 trailer promises to end the series with a bang". Polygon. Retrieved October 19, 2023.
- ↑ "The 'Castlevania: Nocturne' Team on the New Bloody Spinoff and That "Beautiful" Surprise Reveal". Collider. Retrieved October 19, 2023.
- ↑ "Castlevania Temporada 2: El showrunner habla acerca de la posibilidad de ver Symphony of the Night". IGN. Retrieved October 22, 2023.
- ↑ "Castlevania III: Dracula's Curse for NES – Technical Information, Game Information, Technical Support". GameSpot. Retrieved February 17, 2008.
- 1 2 Kalata, Kurt (July 26, 2006). "Tales From The Crypt: Castlevania 20th Anniversary Blowout from 1UP.com – Page 2". 1Up.com. Archived from the original on May 22, 2011. Retrieved February 16, 2008.
- 1 2 Nutt, Christian (January 18, 2003). "Castlevania: Aria of Sorrow Preview". GameSpy. p. 1. Archived from the original on February 10, 2007. Retrieved February 17, 2007.
- ↑ Barres, Nick Des. "TGS2005 – Koji Igarashi". playonline.com. Archived from the original on September 28, 2007. Retrieved February 18, 2007.
- ↑ Sheffield, Brandon (August 15, 2005). "Whip Smart: Konami's Koji Igarashi On Mastering Castlevania". Gamasutra. Retrieved February 18, 2007.
- ↑ Payton, Ryan (November 3, 2005). "A new art style for Castlevania". 1UP.com. Archived from the original on September 27, 2007. Retrieved February 18, 2007.
- ↑ "Interview: Adi Shankar on Castlevania S2 and Why There's No Such Thing as an Origin Story". ComicsBeat. Retrieved November 11, 2023.
- ↑ The Art of Castlevania: Lords of Shadow. Titan Books. 2014. p. 55. ISBN 978-1781168950.
- ↑ The Art of Castlevania: Lords of Shadow. Titan Books. 2014. p. 47. ISBN 978-1781168950.
- ↑ The Art of Castlevania: Lords of Shadow. Titan Books. 2014. p. 54. ISBN 978-1781168950.
- ↑ The Art of Castlevania: Lords of Shadow. Titan Books. 2014. p. 60. ISBN 978-1781168950.
- 1 2 3 Whalen, Mike; Varanici, Giancarlo (September 10, 1998). "The History of Castlevania – Page 11". GameSpot. Archived from the original on October 4, 2007. Retrieved February 17, 2008.
- ↑ "Narration". Belgrade Music. Retrieved December 17, 2019.
- ↑ "THE VOICE OF ALUCARD - Robert Belgrade Interview - Castlevania Symphony of the Night and MORE!". Youtube. Retrieved November 18, 2023.
- ↑ Shoemaker, Brad (February 2, 2007). "Castlevania: The Dracula X Chronicles Hands-On First Look". GameSpot. Retrieved February 18, 2008.
- ↑ Rorie, Matthew (July 12, 2007). "E3 '07: Castlevania Dracula X Chronicles Hands-On". GameSpot. Archived from the original on December 7, 2008. Retrieved February 18, 2008.
- ↑ "Análisis de Castlevania Requiem: Symphony of the Night & Rondo of Blood". Hobby Consolas (in Spanish). Retrieved November 17, 2023.
- 1 2 Samit Sarkar (January 23, 2014). "Get to know the characters of Castlevania: Lords of Shadow 2". Polygon. Vox Media. Retrieved December 17, 2019.
- ↑ "Gamescom 2013: Entrevista Castlevania Lords of Shadow 2". Hobby Consolas. Retrieved October 27, 2023.
- ↑ Matt Wales (November 26, 2019). "Netflix's animated Castlevania series returns for Season 3". Eurogamer. Gamer Network.
- ↑ "Exclusive Interview: Enter The 'Castlevania' Universe with Adi Shankar, Series Showrunner". ClickTheCity. Retrieved November 10, 2023.
- ↑ "James Callis: The Frederator Interview". Frederator Studios. Retrieved October 27, 2023.
- ↑ Whalen, Mike; Varanici, Giancarlo (September 10, 1998). "The History of Castlevania – Page 5". GameSpot. Archived from the original on July 5, 2008. Retrieved February 16, 2008.
- ↑ Konami (October 2, 1997). Castlevania: Symphony of the Night (PlayStation). Konami.
Richter: Ma... Maria? / Maria: Richter. / Richter: You saved me.
- ↑ Konami (October 2, 1997). Castlevania: Symphony of the Night (PlayStation). Konami.
Alucard: It seems your power is insufficient. / Shaft: Five years, five years to gather my powers for this, and all for not. / Alucard: You claimed to love the darkness, go then and dwell there for all eternity.
- ↑ Konami (October 2, 1997). Castlevania: Symphony of the Night (PlayStation). Konami.
Alucard: Go back whence you came, trouble the soul of my mother no more. / Dracula: H...how...how, how is it I've been so defeated?
- ↑ Konami (October 2, 1997). Castlevania: Symphony of the Night (PlayStation). Konami.
Dracula: You have ever been the ally of humans. Have you forgotten what they did to your mother?
- ↑ Konami (October 2, 1997). Castlevania: Symphony of the Night (PlayStation). Konami.
Dracula: What...what were Lisa's last words? / 'Alucard: She said do not hate humans. If you cannot live with them, then at least do them no harm. For theirs is already a hard lot. She also said to tell you, that she will love you for all of eternity.
- ↑ Konami (November 27, 1997). Castlevania: Legends (Game Boy Color). Konami.
Alucard: Ooww! I had no idea you had become so strong. / Sonia: Oh, Alucard! / Alucard: It looks like this time it is I who have learned a lesson. / Sonia: Alucard, did you purposely...? / Alucard: No, Sonia. You have made me believe in your strength.
- ↑ Konami (November 27, 1997). Castlevania: Legends (Game Boy Color). Konami.
Alucard: Do not trouble yourself about it, Sonia. Now, I must sleep. I fear we shall not meet again. Farewell, my beloved, my beautiful vampire hunter.
- ↑ Konami (May 6, 2003). Castlevania: Aria of Sorrow (Game Boy Advance). Konami Tokyo.
Yoko: You've met Aluca... um, I mean, Genya Arikado right
- ↑ Konami (October 4, 2005). Castlevania: Dawn of Sorrow (Nintendo DS). Konami Tokyo.
Genya Arikado: You're late, Julius. / Julius Belmont: Arikado? Or should it be Alucard? / Alucard: That doesn't matter. I had to transform to draw out my full power.
- ↑ Konami (May 6, 2003). Castlevania: Aria of Sorrow (Game Boy Advance). Konami Tokyo.
J: My real name is JULIUS BELMONT. I am a descendent of a clan that has fought against Dracula for ages. / Soma: And that person who destroyed Dracula in 1999 was... / Julius: Yes. It was me...
- ↑ Konami (May 6, 2003). Castlevania: Aria of Sorrow (Game Boy Advance). Konami Tokyo.
Arikado: So it has awakened. / Soma: What? What has? / Arikado: The spirit of the creature you killed has just entered your body. You have the power to absorb the abilities of the monsters you kill.
- ↑ Konami (May 6, 2003). Castlevania: Aria of Sorrow (Game Boy Advance). Konami Tokyo.
Soma: Finally... I clearly understand... everything. I am... Dracula.
- ↑ Konami (October 4, 2005). Castlevania: Dawn of Sorrow (Nintendo DS). Konami Tokyo.
From the Library Menu: Soma Cruz: The rebirth of Dracula, he has the ability to dominate the souls of monsters and use their powers as his own. A year ago, he learned that he was destined to become the dark lord. However, he overcame the chaos that raged within and escaped that fate.
- ↑ Konami (October 4, 2005). Castlevania: Dawn of Sorrow (Nintendo DS). Konami Tokyo.
Genya Arikado: They want to resurrect the lord of darkness. Like some sought to do with Dracula. / Soma Cruz: I guess they don't like the fact that I didn't become the 'lord of darkness'. / Genya Arikado: Not only that, they intend to create a new lord by eliminating you.
- ↑ Konami (October 4, 2005). Castlevania: Dawn of Sorrow.
Genya Arikado: Also, Mina entrusted me with this. It's for you. / Soma Cruz: What? A letter? And a talisman?
- ↑ Konami (October 4, 2005). Castlevania: Dawn of Sorrow (Nintendo DS). Konami Tokyo.
Genya Arikado: That Mina is a fake! / Celia Fortner: Arikado! Why must you always get in the way? / Genya Arikado: How clever of you to use a Doppelganger. Ah, but you haven't won just yet...
- ↑ Konami (October 4, 2005). Castlevania: Dawn of Sorrow (Nintendo DS). Konami Tokyo.
Dmitrii Blinov: I should thank my lucky stars for making good my escape. I managed to loosen myself when the boy's emotions shifted momentarily. / Celia Fortner: I thought you'd died... / Dmitrii Blinov: Shedding my former body was a desperate gamble. But it has worked out quite well.
- ↑ Konami (October 4, 2005). Castlevania: Dawn of Sorrow (Nintendo DS). Konami Tokyo.
Soma Cruz: You killed your own ally? / Dmitrii Blinov: She had always dreamed of seeing the dark lord. She served me to the end in my becoming. She should feel honored. Not only that, she even helped me take care of that pesky Arikado. / Soma Cruz: ?! / Genya Arikado: He's right. His sacrifice reversed the flow of my dark power
- ↑ Konami (October 4, 2005). Castlevania: Dawn of Sorrow (Nintendo DS). Konami Tokyo.
Soma Cruz: Then that means there will always be a need for a dark lord. All because I ducked out from becoming the next in line! / Genya Arikado: Don't misconstrue me! Perhaps there is a need for the dark lord...But there is no reason at all for you to become the dark lord. / Soma Cruz: But if it weren't for me, none of this would have happened! / Genya Arikado: You're neither a god nor a demon. You're only human. You have no chance at ever achieving perfection. Or are you saying you want to be the dark lord? / Soma Cruz: No...Of course not.
- ↑ Pavlacka, Adam (October 4, 2005). "Castlevania: Dawn of Sorrow Review| Nintendo DS Game Reviews". Yahoo! Games. Retrieved February 18, 2008.
- ↑ "'Castlevania': A Comprehensive Guide to the Belmont Bloodline". Collider. September 11, 2021.
- ↑ Mercury Steam. Castlevania: Lords of Shadow – Mirror of Fate. Konami.
Alucard: I see. So you plan now to face the Prince of Darkness alone? Your father was one of the greatest Brotherhood warriors that he ever lived. Yet he could not defeated Dracula. What make you think you can? / Simon: Did you know my father? Answer me. Did you know my father? / Alucard: This I promise... You shall not stand alone against him.
- ↑ Mercury Steam. Castlevania: Lords of Shadow – Mirror of Fate. Konami.
Trevor: For the honor of my own family. I cannot live with this shame. I must protect you and Simon from this. I must avenge my mother.
- ↑ Mercury Steam. Castlevania: Lords of Shadow – Mirror of Fate. Konami.
Trevor: Fate is cruel. In the end, I pity you... Father. / Dracula: What is this? Marie? Damn you! Why?! No! No! ...Live! Live my son...
- ↑ Mercury Steam. Castlevania: Lords of Shadow 2. Konami. Level/area: Ending.
- ↑ Mercury Steam. Castlevania: Lords of Shadow 2. Konami. Level/area: Revelations.
- ↑ "Castlevania, Monster Hunter, and King K. Rool come to Super Smash Bros. Ultimate". August 8, 2018.
- ↑ Doolan, Liam (September 12, 2022). "Two Castlevania Characters Join The Fight In Brawlhalla Next Month". Nintendo Life. Retrieved September 12, 2022.
- ↑ "The Truth About Castlevania". August 27, 2017.
- ↑ Fitzpatrick, Kevin (June 28, 2017). "Netflix 'Castlevania' Voice Cast Includes 'Preacher,' 'Hannibal' Alum". Screen Crush. Retrieved June 29, 2017.
- ↑ "Monument". Castlevania. Powerhouse Animation. July 7, 2017.
- ↑ "End Times". Castlevania. Powerhouse Animation. October 26, 2018.
- 1 2 "Bless Your Dead Little Hearts". Castlevania. Warren Ellis Productions. March 5, 2020.
- ↑ "Abandon All Hope". Castlevania. Warren Ellis Productions. March 5, 2020.
- ↑ "Devourer of Light". Castlevania: Nocturne. Powerhouse Animation Studios. September 28, 2023.
- ↑ "All Time Greatest Game Hero – The Standings". GameSpot. Archived from the original on October 6, 2009. Retrieved September 15, 2009.
- ↑ "100 best heroes in video games". GamesRadar. Retrieved April 20, 2013.
- ↑ "The 50 Greatest Video Game Characters – 34. Alucard". Empire. Retrieved August 2, 2013.
- ↑ Gann, Patrick (December 10, 2007). "RPGFan Reviews – Castlevania: Symphony of the Night". RPGFan. Archived from the original on April 30, 2008. Retrieved February 17, 2008.
- ↑ Jackson, Jordan. "RPGamer > Staff Retroview > Castlevania: Symphony of the Night". RPGamer. Archived from the original on April 9, 2008. Retrieved February 17, 2008.
- ↑ Gee, James Paul (2007). "Pleasure, learning, video games, and life: The projective stance". A New Literacies Sampler. 29: 105. CiteSeerX 10.1.1.128.3508. ISSN 1523-9543.
- ↑ Knobel, Michele; Lankshear, Colin (2007). A New Literacies Sampler. Peter Lang. ISBN 978-0-8204-9523-1.
- ↑ Santos, Caroline Almeida (2021). A multimodal analysis of representations of masculinity in Castlevania and Metal Gear Solid (PDF) (Masters thesis). Universidade Federal de Santa Catarina.
- ↑ Hashimoto, Kazuma. "Why I dressed like a Castlevania vampire for an entire year". Polygon. Retrieved November 15, 2023.
- ↑ Elfring, Mat (January 31, 2018). "Castlevania's Alucard Comes To Life With This Beautiful $300 Statue". GameSpot. Retrieved November 15, 2023.
- ↑ "Castlevania: 10 Worst Weapons In The Series, Ranked". TheGamer. Retrieved November 14, 2023.
- ↑ "10 Video Game Weapons With Hidden Potential EVERYONE Missed". WhatCulutre. Retrieved November 14, 2023.
- ↑ "How to Get Castlevania: Symphony of the Night's Strongest Weapon". Comic Book Resources. Retrieved November 14, 2023.
- ↑ "Castlevania Cosplayer Brings His Alucard Cosplay To Life In Stunning Detail". Game Informer. Retrieved November 18, 2023.
- ↑ Boulette, Bryan. "RPGamer > Staff Retroview > Castlevania: Aria of Sorrow". RPGamer. Archived from the original on December 6, 2008. Retrieved February 17, 2008.
- ↑ Thomas, Damian (October 16, 2005). "RPGFan Reviews – Castlevania: Dawn of Sorrow". RPGFan. Retrieved February 17, 2008.
- ↑ Leeper, Justin (November 4, 2005). "Castlevania: Dawn of Sorrow Review". GameSpy. Archived from the original on February 5, 2008. Retrieved February 18, 2008.
- ↑ Harris, Craig (October 4, 2005). "IGN: Castlevania: Dawn of Sorrow Review". IGN. Retrieved February 18, 2008.
- ↑ "Games and Culture". Sage. Retrieved April 30, 2023.
- ↑ "Castlevania: Lords of Shadow - What Happened to Gabriel Belmont & Alucard?". Comic Book Resources. Retrieved October 21, 2023.
- ↑ "Castlevania: Lords of Shadow 2 - The Story So Far". GameSpot. Retrieved November 15, 2023.
- ↑ Gurwin, Gabe (May 1, 2022). "Castlevania: Lords Of Shadow Successfully Rebooted An Aging Series, And Its Sequel Ruined It". GameSpot. Retrieved November 15, 2023.
- ↑ Sol, Bruno (June 7, 2014). "Castlevania: Lords of Shadow 2 Revelations - Análisis". IGN. Retrieved November 15, 2023.
- ↑ Garcia, Enrique (March 31, 2014). "Castlevania: Lords of Shadow 2 - Revelations". Meristation. Retrieved November 15, 2023.
- ↑ Garcia, Albert (April 1, 2014). "Análisis de Castlevania: Lords of Shadows 2 - Revelations". Eurogamer. Retrieved November 15, 2023.
- ↑ "Castlevania Season 2 Review: A Bloody Good Time in Dracula's Castle". Den of Geek. Retrieved October 27, 2018.
- ↑ "Castlevania Season 2 Review: Intrigue In Dracula's Court". GameSpot. Retrieved October 27, 2018.
- ↑ "Netflix's Castlevania Season 2 Review: It's recommended for horror and gaming fans alike". Blasting News. Retrieved October 26, 2018.
- ↑ "Review: Castlevania (Season 2)". Destructoid. October 26, 2018. Retrieved October 27, 2018.
- ↑ "Netflix's Castlevania Season 2 Review". IGN. October 26, 2018. Retrieved October 27, 2018.
- ↑ "Video Game to Streaming Series: The Case of Castlevania on Netflix" (PDF). Birmingham City University. Retrieved April 30, 2023.