Release date | October 22, 2010 |
---|---|
Codename | Northern Islands Vancouver |
Architecture | TeraScale 2 TeraScale 3 |
Transistors |
|
Cards | |
Entry-level | 64xx - 66xx |
Mid-range | 67xx |
High-end | 68xx - 6970 |
Enthusiast | 6990 |
API support | |
DirectX | Direct3D 11 (feature level 11_0) [1] Shader Model 5.0 |
OpenCL | OpenCL 1.2[2] |
OpenGL | OpenGL 4.5[3] |
History | |
Predecessor | Radeon HD 5000 series |
Successor | Radeon HD 7000 series |
Support status | |
Unsupported |
The Northern Islands series is a family of GPUs developed by Advanced Micro Devices (AMD) forming part of its Radeon-brand, based on the 40 nm process. Some models are based on TeraScale 2 (VLIW5), some on the new TeraScale 3 (VLIW4) introduced with them.
Starting with this family, the former ATI brand was officially discontinued in favor of making a correlation between the graphics products and the AMD branding for computing platforms (the CPUs and chipsets). Therefore, the AMD brand was used as the replacement. The logo for graphics products and technologies also received a minor makeover (using design elements of the 2010 "AMD Vision" logo). This also marks the end of the "Mobility Radeon" name in their laptop GPUs, keeping only the "M" suffix in the GPU model number to signify a Mobile variant.
Its direct competitor was Nvidia's GeForce 500 Series; they were launched approximately a month apart.
Architecture
This article is about all products under the Radeon HD 6000 Series brand.
- A GPU implementing TeraScale 2 version "Northern Island (VLIW5)" is found on all models except the "HD 6900" branded products.
- The "HD 6350" is based on TeraScale 2 "Evergreen".
- A GPU implementing TeraScale 3 version "Northern Island (VLIW4)" is found on "HD 6900" branded products.
- OpenGL 4.x compliance requires supporting FP64 shaders. These are implemented by emulation on some TeraScale (microarchitecture) GPUs.
Multi-monitor support
The AMD Eyefinity-branded on-die display controllers were introduced in September 2009 in the Radeon HD 5000 Series and have been present in all products since.[4]
Video acceleration
Unified Video Decoder (UVD3) is present on the die of all products and supported by AMD Catalyst and by the free and open-source graphics device driver.[5]
OpenCL (API)
OpenCL accelerates many scientific Software Packages against CPU up to factor 10 or 100 and more. Open CL 1.0 to 1.2 are supported for all Chips with Terascale 2 and 3.[6]
Products
The 6800 series was the first batch of the Radeon 6000 series. Codenamed ''Northern Islands'',[7] this series was released on October 22, 2010, after brief delays. Over the following months, the budget, midrange, and high-end cards were filled into the series.
Radeon HD 6400
AMD released the entry-level Radeon HD 6400 GPU on February 7, 2011. Codenamed Caicos, it came to market at the same time as the Radeon HD 6500/6600 Turks GPUs. The sole Caicos product, the Radeon HD 6450, aimed to replace the HD 5450. Compared to the 5450 it has double the stream processors, GDDR5 support, along with new Northern Island technologies.
Radeon HD 6500/6600
Codenamed Turks, these entry-level GPUs were released on February 7, 2011. The Turks' family includes Turks PRO and Turks XT which are marketed as HD 6570 and HD 6670 respectively. They were originally released to OEMs only, but later released to retail.
The Radeon HD 6570 and 6670 are minor upgrades of their Evergreen counterparts, the HD 5570 and 5670. Turks GPUs contain 80 more stream processors and 4 more texture units. They have also been upgraded to support the new technologies found in the Northern Islands GPUs such as HDMI 1.4a, UVD3, and stereoscopic 3D.
Radeon HD 6700
Codenamed Barts LE, the Radeon HD 6790 was released on April 5, 2011. There is one retail product available, the Radeon HD 6790. Barts uses shaders of the same 5-way VLIW architecture as HD 5000 series.
- HD 6790 has 800 stream processors at 840 MHz, a 256-bit memory interface and 1 GB GDDR5 DRAM at 1 GHz with maximum power draw of 150W. Performance is superior to the NVIDIA GTX 550 Ti and Radeon HD 5770, less powerful than the Radeon HD 6850 and close to the GTX 460 768 MB and Radeon HD 5830.
AMD has confirmed that the HD 6700 cards use the Juniper XT and Juniper Pro cores from the HD 5700 series, and therefore they are not formally Northern Islands GPUs. Thus 6770 and 6750 are essentially the 5770 and 5750 respectively, with the label being the main difference. There are a few enhancements to the 5700 series, including:
- In the HD 6000-series cards, AMD's Universal Video Decoder was upgraded to version 3.0 which supported Blu-ray 3D codecs, hardware decoding for DivX / XviD and a list of other improvements. The HD 6750 and HD 6770 adds the MVC decode capability of UVD 3.0, but not the rest of the UVD 3.0 features.[8]
- According to AMD, these cards have been upgraded to support HDMI 1.4a but without the 3D features brought forward by UVD 3.0.
Radeon HD 6800
Codenamed Barts, the Radeon HD 6800 series was released on October 23, 2010. Products include Radeon HD 6850 and Radeon HD 6870. Barts uses shaders of the same 5-way VLIW architecture as HD 5000 series.[9]
- HD 6850 has 960 stream processors at 775 MHz, a 256-bit memory interface and 1 GB GDDR5 DRAM at 1 GHz with maximum power draw of 127 W. Compared to competitors, performance falls in line with the 1 GB cards of the Nvidia GeForce GTX 460. Compared to predecessor graphics of the Radeon 5800 series, the 6850 is significantly faster than the Radeon HD 5830 and close to the performance of the Radeon HD 5850. A single 6-pin PCIe power connector requirement makes it suitable for most power supplies.
- HD 6870 has 1120 stream processors at 900 MHz (most GPUs are able to run with 980-1000 MHz), a 256-bit memory interface and 1 GB GDDR5 DRAM at 1.05 GHz (can be overclocked to 1.2 GHz (4.8 GHz effective)) with a maximum power draw of 151 W. Performance is superior to the GeForce GTX 460, comparable to the GeForce GTX 560, and less than the GeForce GTX 560 Ti. Compared to predecessor graphics cards of the Radeon 5800 series, the HD 6870 is faster than the HD 5850 and close to the performance of the Radeon HD 5870.[10]
Radeon HD 6900
This family includes three different high-end products all based on TeraScale 3 (VLIW4)
Codenamed Cayman, the Radeon HD 6900 series was expected to be released on November 12, 2010. These release dates were pushed further back and Cayman was released on December 15, 2010. Products include Radeon HD 6950 and Radeon HD 6970. Cayman is based on new 4-way VLIW architecture, which was chosen over AMD's older VLIW5 in order to reduce complexity in the design of AMD's stream processors. Studies showed that few applications fully leveraged the extra stage in a VLIW5 SP. Reducing the stream processors to VLIW4 allows AMD to save on transistors for each individual SP and add more overall in the future.[11]
- In games, the performance of HD 6970 is comparable to the NVIDIA GeForce GTX 570 and GTX 480. The Radeon HD 6950 is slightly slower than the 6970, comparable to slightly faster than the GTX 560 Ti and faster than the HD 5870. The HD 6950 was further discovered to be nearly identical to the 6970 in core design, though the 6950 has lower rated GDDR5 memory. Other than that, the two only differed in BIOS flashed software. As such, a BIOS flash would essentially upgrade the 6950 to a 6970. This was later addressed by AMD and its partners by laser cutting the extra cores (rather than simply disabling them in BIOS), and/or using non-reference card designs that would not work with a 6970 BIOS. Some 6950s can still be "unlocked", but it is much more difficult, requiring careful card selection and custom BIOS.
- Codenamed Antilles, the Enthusiast dual-GPU (dual-6970) Radeon HD 6990 was launched on March 9, 2011. It features an 830 MHz reference engine clock speed, 3072 stream processors, 5.1 TFLOPS computing performance, 192 texture units, 4 GB of GDDR5 frame buffer (DRAM), and 375 W maximum board power.[12]
- The AMD Radeon HD 6990 (As with some other 6000 Series AMD Cards) comes with a dual BIOS switch. This enables what some claim to be a hidden 'AMD Uber Mode', however it is used most commonly as a backup when flashing the BIOS. (The same method used to flash the HD 6950 to appear as a HD 6970)[13]
AMD PowerTune technology was introduced as a part of AMD's ongoing commitment to enhance power efficiency in its range of graphics cards. Launched alongside the Radeon HD 6900 series, PowerTune aimed to maximize the performance of GPUs within specified power envelopes.
Chipset table
Desktop Products
Model (Codename) |
Release Date & Price |
Architecture & Fab |
Transistors & Die Size |
Core | Fillrate[lower-alpha 1][lower-alpha 2] | Processing power[lower-alpha 3] (GFLOPS) |
Memory[lower-alpha 4] | TDP (Watts) | Bus interface | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[lower-alpha 5] | Clock (MHz) | Texture (GT/s) |
Pixel (GP/s) |
Single | Double | Size (MB) | Bus type & width |
Clock (MHz) |
Bandwidth (GB/s) | Idle | Max | |||||
Radeon HD 6350 (Cedar) |
April 7, 2011 $23 USD |
TeraScale 2 40 nm |
292×106 59 mm2 |
80:8:4 | 650 | 5.2 | 2.6 | 104 | — | 512 | DDR3 64-bit |
800 | 12.8 | 6.4 | 19.1 | PCIe 2.1 ×16 |
Radeon HD 6450 (Caicos) |
February 7, 2011 OEM |
370×106 67 mm2 |
160:8:4 | 625 750 |
5.0 6.0 |
2.5 3.0 |
200 240 |
— | 512 | DDR3 64-bit |
533 800 |
8.5 12.8 |
9 | 18 27 | ||
Radeon HD 6450 (Caicos) |
April 7, 2011 $55 USD |
160:8:4 | 625 750 |
5.0 6.0 |
2.5 3.0 |
200 240 |
— | 512 1024 2048 |
DDR3 64-bit |
800 900 |
12.8 14.4 |
9 | 18 27 | |||
Radeon HD 6570 (Turks Pro) |
February 7, 2011 OEM |
716×106 118 mm2 |
480:24:8 | 650 | 15.6 | 5.2 | 624 | — | 1024 | DDR3 128-bit |
900 | 28.8 | 10 | 44 | ||
Radeon HD 6570 (Turks Pro) |
April 19, 2011 $79 USD |
480:24:8 | 650 | 15.6 | 5.2 | 624 | — | 2048 4096 |
DDR3 GDDR5 128-bit |
667 1000 |
21.3 64 |
11 | 60 | |||
Radeon HD 6670 (Turks XT) |
April 19, 2011 $99 USD |
480:24:8 | 800 | 19.2 | 6.4 | 768 | — | 512 1024 2048 |
800 1000 |
25.6 64 |
12 | 66 | ||||
Radeon HD 6750 (Juniper Pro) |
January 21, 2011 OEM |
1040×106 166 mm2 |
720:36:16 | 700 | 25.2 | 11.2 | 1008 | — | 512 1024 |
GDDR5 128-bit |
1150 | 73.6 | 16 | 86 | ||
Radeon HD 6770 (Juniper XT) |
April 19, 2011 ? |
800:40:16 | 850 | 34.0 | 13.6 | 1360 | — | 512 1024 |
1200 1050 |
76.8 67.2 |
18 | 108 | ||||
Radeon HD 6790 (Barts LE) |
April 4, 2011 $149 USD |
1700×106 255 mm2 |
800:40:16 | 840 | 33.6 | 13.4 | 1344 | — | 1024 | GDDR5 256-bit |
1050 | 134.4 | 19 | 150 | ||
Radeon HD 6850 (Barts Pro) |
October 22, 2010 $179 USD |
960:48:32 | 775 | 37.2 | 24.8 | 1488 | — | 1024 | 1000 | 128 | 19 | 127 | ||||
Radeon HD 6870 (Barts XT) |
October 22, 2010 $239 USD |
1120:56:32 | 900 | 50.4 | 28.8 | 2016 | — | 1024 2048 |
1050 | 134.4 | 19 | 151 | ||||
Radeon HD 6930 (Cayman CE) |
December 2011 $180 USD |
TeraScale 3 40 nm |
2640×106 389 mm2 |
1280:80:32 | 750 | 60.0 | 24.0 | 1920 | 480 | 1024 2048 |
GDDR5 256-bit |
1200 | 153.6 | 18 | 186 | |
Radeon HD 6950 (Cayman Pro) |
December 15, 2010 $259 USD $299 USD |
1408:88:32 | 800 | 70.4 | 25.6 | 2253 | 563 | 1024 2048 |
1250 1250 |
160 | 20 | 200 | ||||
Radeon HD 6970 (Cayman XT) |
December 15, 2010 $369 USD |
1536:96:32 | 880 | 84.5 | 28.2 | 2703 | 675 | 2048 | 1375 | 176 | 20 | 250 | ||||
Radeon HD 6990 (Antilles XT) |
March 8, 2011 $699 USD |
|
2× 1536:96:32 | 830 | 2× 79.6 |
2× 26.5 |
5099 | 1276.88 | 2× 2048 |
GDDR5 256-bit |
1250 | 2× 160 |
37 | 375 |
- ↑ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- ↑ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- ↑ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ↑ The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with DDR memory.
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units
IGP (HD 6xxx)
- All models are based on the VLIW5 ISA
- All models support DirectX 11.0, OpenGL 4.5 (beta), OpenCL 1.2
- All models do not feature double-precision FP
- All models feature the UNB/MC Bus interface
- All models feature Angle independent anisotropic filtering, UVD3, and Eyefinity capabilities, with up to three outputs. HD 63xxD and higher feature 3D Blu-ray acceleration, while the standard 63xx (non-'D') does not.
- Desktop
Model | Launch | Codename | Architecture | Fab (nm) | Core Clock rate (MHz) | Config core[lower-alpha 1] | Fillrate | Shared Memory | Processing power (GFLOPS) |
API compliance (version) | Combined TDP[lower-alpha 2] | APU Series | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bus width (bit) | Bus type | Bandwidth (GB/s) | Direct3D | OpenGL | OpenCL | Vulkan | Idle (W) | Max. (W) | |||||||||
Radeon HD 6370D | November 1, 2011 | WinterPark | TeraScale 2 | 32 | 443 | 160:8:4 | 1.77 | 3.54 | 128 | DDR3-1600 | 25.6 | 142 | 11.3 (11_0) |
4.5 | 1.2 | — | Unknown | 65 | E2 |
Radeon HD 6410D | June 20, 2011 | 443[lower-alpha 3]–600 | 1.77–2.4 | 3.54–4.8 | 142–192 | A4 | |||||||||||||
Radeon HD 6530D | BeaverCreek | 443 | 320:16:8 | 3.54 | 7.08 | DDR3-1866 | 29.9 | 284 | 65–100 | A6 | |||||||||
Radeon HD 6550D | 600 | 400:20:8 | 4.8 | 12 | 480 | A8 |
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units
- ↑ TDP specified for AMD reference designs, includes CPU power consumption. Actual TDP of retail products may vary.
- ↑ A4-3300 series runs the Radeon HD 6410D at a speed of 443 MHz. Remaining A4 series run at 600 MHz.
- Ultra-mobile
Model | Released | Code name | Architecture | Fab (nm) | Core clock rate (MHz) | Config core[lower-alpha 1] | Fillrate | Shared memory | Processing power (GFLOPS) |
API compliance (version) | Combined TDP[lower-alpha 2] | APU | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | Direct3D | OpenGL | OpenCL | Vulkan | Idle (W) | Max. (W) | |||||||||
Radeon HD 6250[14] | November 9, 2010[15] | Wrestler[16] | TeraScale 2 | 40 | 280–400 | 80:8:4:2 | 1.12–1.6 | 2.24–3.2 | 8.525 | DDR3-1066 | 64 | 44.8–64 | 11.3 (11_0) |
4.5 | 1.2 | — | Unknown | 9 | C-30, C-50, Z-60 |
Radeon HD 6290 | January 7, 2011 | Ontario | 276–400 | C-60 | |||||||||||||||
Radeon HD 6310[14] | November 9, 2010[15] | Wrestler[16] | 492 | 2.0 | 4.0 | 80 | 18 | E-240, E-300, E-350 | |||||||||||
Radeon HD 6320 | August 15, 2011 | 508–600 | 2.032–2.4 | 4.064–4.8 | 10.6 | DDR3-1333 | 82–97 | E-450 |
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units : Compute units
- ↑ TDP specified for AMD reference designs, includes CPU power consumption. Actual TDP of retail products may vary.
Mobile Products
Model[17] | Launch | Architecture Fab |
Core | Fillrate[lower-alpha 1][lower-alpha 2] | Processing power[lower-alpha 3] (GFLOPS) |
Memory | TDP (Watts) | Bus interface | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[lower-alpha 4] | Clock (MHz) | Pixel (GP/s) | Texture (GT/s) | Size (MiB) | Bus type & width |
Clock (MHz) | Bandwidth (GB/s) | ||||||
Radeon HD 6330M (Robson LP)[18] |
November 2010 | TeraScale 2 40 nm |
80:8:4 | 500 | 2.0 | 4.0 | 80 | 1024 | DDR3 64-bit |
800 | 12.8 | 7 | PCIe 2.1 x16 |
Radeon HD 6350M (Robson Pro)[18] |
November 2010 | 500 | 2.0 | 4.0 | 80 | 1024 | DDR3 64-bit |
800 900 |
12.8 14.4 |
7 | |||
Radeon HD 6370M (Robson XT)[18] |
November 2010 | 750 | 3.0 | 6.0 | 120 | 1024 | DDR3 64-bit |
900 | 14.4 | 11 | |||
Radeon HD 6430M (Seymour LP)[19] |
January 2011 | TeraScale 2 40 nm |
160:8:4 | 480 | 1.92 | 3.84 | 153.6 | 1024 | DDR3 64-bit |
800 | 12.8 | Unknown | PCIe 2.1 x16 |
Radeon HD 6450M (Seymour Pro)[19] |
January 2011 | 600 | 2.4 | 4.8 | 192 | 1024 | DDR3 64-bit |
800 | 12.8 | Unknown | |||
Radeon HD 6470M (Seymour XT)[19] |
January 2011 | 700 750 |
2.8 3.0 |
5.6 6.0 |
224 240 |
1024 | DDR3 64-bit |
800 800 |
12.8 | Unknown | |||
Radeon HD 6490M (Seymour XT)[19] |
January 2011 | 800 | 3.2 | 6.4 | 256 | 512 | GDDR5 64-bit |
800 | 25.6 | Unknown | |||
Radeon HD 6530M (Capilano Pro)[20] |
November 2010 | TeraScale 2 40 nm |
400:20:8 | 500 | 4.0 | 10.0 | 400 | 1024 | DDR3 128-bit |
900 | 28.8 | 26 | PCIe 2.1 x16 |
Radeon HD 6550M (Capilano Pro)[20] |
November 2010 | 600 | 4.8 | 12.0 | 480 | 1024 | DDR3 128-bit |
900 | 28.8 | 26 | |||
Radeon HD 6570M (Capilano XT)[20] |
November 2010 | 650 | 5.2 | 13.0 | 520 | 1024 | DDR3 64-bit GDDR5 128-bit |
900 | 28.8 57.6 |
30 | |||
Radeon HD 6630M (Whistler LP)[21] |
January 2011 | TeraScale 2 40 nm |
480:24:8 | 485 | 3.88 | 11.64 | 465.6 | 256 (Mac) 1024 |
GDDR5 128-bit (Mac) DDR3 128-bit |
800 | 51.2 (Mac) 25.6 |
Unknown | PCIe 2.1 x16 |
Radeon HD 6650M (Whistler Pro)[21] |
January 2011 | 600 | 4.8 | 14.4 | 576 | 1024 | DDR3 128-bit |
900 | 28.8 | Unknown | |||
Radeon HD 6730M (Whistler XT)[21] |
January 2011 | 725 | 5.8 | 17.4 | 696 | 1024 | DDR3 128-bit |
800 | 25.6 | Unknown | |||
Radeon HD 6750M (Whistler Pro)[21] |
January 2011 | 600 | 4.8 | 14.4 | 576 | 256 512 1024 |
GDDR5 128-bit |
800 900 |
51.2 57.6 |
Unknown | |||
Radeon HD 6770M (Whistler XT)[21] |
January 2011 | 725 | 5.8 | 17.4 | 696 | 1024 | GDDR5 128-bit |
900 | 57.6 | Unknown | |||
Radeon HD 6830M (Granville Pro)[22] |
January 2011 | TeraScale 2 40 nm |
800:40:16 | 575 | 9.2 | 23.0 | 920 | 2048 | DDR3 128-bit |
800 | 25.6 | 39 | PCIe 2.1 x16 |
Radeon HD 6850M (Granville XT)[22] |
January 2011 | 675 | 10.8 | 27.0 | 1080 | 2048 | DDR3 128-bit |
800 | 25.6 | 50 | |||
Radeon HD 6850M (Granville Pro)[22] |
January 2011 | 575 | 9.2 | 23.0 | 920 | 1024 | GDDR5 128-bit |
800 | 57.6 | 39 | |||
Radeon HD 6870M (Granville XT)[22] |
January 2011 | 675 | 10.8 | 27 | 1080 | 1024 | GDDR5 128-bit |
1000 | 64 | 50 | |||
Radeon HD 6950M (Blackcomb Pro)[23] |
January 2011 | TeraScale 2 40 nm |
960:48:32 | 580 | 18.56 | 27.84 | 1113.6 | 2048 | GDDR5 256-bit |
900 | 115.2 | 50 | PCIe 2.1 x16 |
Radeon HD 6970M (Blackcomb XT)[23] |
January 2011 | 680 | 21.76 | 32.64 | 1305.6 | 2048 | GDDR5 256-bit |
900 | 115.2 | 75 | |||
Radeon HD 6990M (Blackcomb XTX)[24] |
July 2011 | TeraScale 2 40 nm |
1120:56:32 | 715 | 22.88 | 40.04 | 1601.6 | 2048 | GDDR5 256-bit |
900 | 115.2 | 75 | PCIe 2.1 x16 |
- ↑ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the core clock speed.
- ↑ Pixel fillrate is calculated as the number of Render Output Units multiplied by the core clock speed.
- ↑ Single Precision performance is calculated from the core clock speed based on a FMA operation.
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units
IGP (HD 6xxxG)
- All models are based on the VLIW5 ISA
- All models support DirectX 11.0, OpenGL 4.5 (beta), OpenCL 1.2
- All models do not feature double-precision FP
- All models feature the UNB/MC Bus interface
- All models feature Angle independent anisotropic filtering, UVD3 and Eyefinity capabilities, with up to 3 outputs.
Model | Released | Code name | Fab (nm) | Core Clock (MHz) | Config core1 | Fillrate | Shared Memory | GFLOPS | Combined TDP2 (W) | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | Idle | Max. | |||||||
Radeon HD 6380G | June 14, 2011 | WinterPark[N 1] | 32 | 400 | 160:8:4 | 1.6 | 3.2 | 17.06 | DDR3-1333 | 128 | 128 | Unknown | 35 |
Radeon HD 6480G | BeaverCreek[N 2] | 444 | 240:12:4 | 1.77 | 3.55 | 213.1 | 35-45 | ||||||
Radeon HD 6520G | BeaverCreek[N 3] | 400 | 320:16:8 | 3.2 | 6.4 | 256 | |||||||
Radeon HD 6620G | BeaverCreek[N 4] | 444 | 400:20:8 | 3.55 | 8.88 | 25.6 | DDR3-1600 | 355.2 |
- 1 Unified Shaders : Texture mapping units : Render output units
- 2 TDP specified for AMD reference designs, includes CPU power consumption. Actual TDP of retail products may vary.
Radeon Feature Matrix
The following table shows features of AMD/ATI's GPUs (see also: List of AMD graphics processing units).
Name of GPU series | Wonder | Mach | 3D Rage | Rage Pro | Rage 128 | R100 | R200 | R300 | R400 | R500 | R600 | RV670 | R700 | Evergreen | Northern Islands |
Southern Islands |
Sea Islands |
Volcanic Islands |
Arctic Islands/Polaris |
Vega | Navi 1x | Navi 2x | Navi 3x | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Released | 1986 | 1991 | Apr 1996 |
Mar 1997 |
Aug 1998 |
Apr 2000 |
Aug 2001 |
Sep 2002 |
May 2004 |
Oct 2005 |
May 2007 |
Nov 2007 |
Jun 2008 |
Sep 2009 |
Oct 2010 |
Jan 2012 |
Sep 2013 |
Jun 2015 |
Jun 2016, Apr 2017, Aug 2019 | Jun 2017, Feb 2019 | Jul 2019 |
Nov 2020 |
Dec 2022 | |||
Marketing Name | Wonder | Mach | 3D Rage |
Rage Pro |
Rage 128 |
Radeon 7000 |
Radeon 8000 |
Radeon 9000 |
Radeon X700/X800 |
Radeon X1000 |
Radeon HD 2000 |
Radeon HD 3000 |
Radeon HD 4000 |
Radeon HD 5000 |
Radeon HD 6000 |
Radeon HD 7000 |
Radeon 200 |
Radeon 300 |
Radeon 400/500/600 |
Radeon RX Vega, Radeon VII |
Radeon RX 5000 |
Radeon RX 6000 |
Radeon RX 7000 | |||
AMD support | ||||||||||||||||||||||||||
Kind | 2D | 3D | ||||||||||||||||||||||||
Instruction set architecture | Not publicly known | TeraScale instruction set | GCN instruction set | RDNA instruction set | ||||||||||||||||||||||
Microarchitecture | TeraScale 1 (VLIW) |
TeraScale 2 (VLIW5) |
|
GCN 1st gen |
GCN 2nd gen |
GCN 3rd gen |
GCN 4th gen |
GCN 5th gen |
RDNA | RDNA 2 | RDNA 3 | |||||||||||||||
Type | Fixed pipeline[lower-alpha 1] | Programmable pixel & vertex pipelines | Unified shader model | |||||||||||||||||||||||
Direct3D | — | 5.0 | 6.0 | 7.0 | 8.1 | 9.0 11 (9_2) |
9.0b 11 (9_2) |
9.0c 11 (9_3) |
10.0 11 (10_0) |
10.1 11 (10_1) |
11 (11_0) | 11 (11_1) 12 (11_1) |
11 (12_0) 12 (12_0) |
11 (12_1) 12 (12_1) |
11 (12_1) 12 (12_2) | |||||||||||
Shader model | — | 1.4 | 2.0+ | 2.0b | 3.0 | 4.0 | 4.1 | 5.0 | 5.1 | 5.1 6.5 |
6.7 | |||||||||||||||
OpenGL | — | 1.1 | 1.2 | 1.3 | 2.1[lower-alpha 2][27] | 3.3 | 4.5 (on Linux: 4.5 (Mesa 3D 21.0))[28][29][30][lower-alpha 3] | 4.6 (on Linux: 4.6 (Mesa 3D 20.0)) | ||||||||||||||||||
Vulkan | — | 1.0 (Win 7+ or Mesa 17+) |
1.2 (Adrenalin 20.1.2, Linux Mesa 3D 20.0) 1.3 (GCN 4 and above (with Adrenalin 22.1.2, Mesa 22.0)) |
1.3 | ||||||||||||||||||||||
OpenCL | — | Close to Metal | 1.1 (no Mesa 3D support) | 1.2+ (on Linux: 1.1+ (no Image support on clover, with by rustiCL) with Mesa 3D, 1.2+ on GCN 1.Gen) | 2.0+ (Adrenalin driver on Win7+) (on Linux ROCM, Linux Mesa 3D 1.2+ (no Image support in clover, but in rustiCL with Mesa 3D, 2.0+ and 3.0 with AMD drivers or AMD ROCm), 5th gen: 2.2 win 10+ and Linux RocM 5.0+ |
2.2+ and 3.0 windows 8.1+ and Linux ROCM 5.0+ (Mesa 3D rustiCL 1.2+ and 3.0 (2.1+ and 2.2+ wip))[31][32][33] | ||||||||||||||||||||
HSA / ROCm | — | ? | ||||||||||||||||||||||||
Video decoding ASIC | — | Avivo/UVD | UVD+ | UVD 2 | UVD 2.2 | UVD 3 | UVD 4 | UVD 4.2 | UVD 5.0 or 6.0 | UVD 6.3 | UVD 7 [34][lower-alpha 4] | VCN 2.0 [34][lower-alpha 4] | VCN 3.0 [35] | VCN 4.0 | ||||||||||||
Video encoding ASIC | — | VCE 1.0 | VCE 2.0 | VCE 3.0 or 3.1 | VCE 3.4 | VCE 4.0 [34][lower-alpha 4] | ||||||||||||||||||||
Fluid Motion [lower-alpha 5] | ? | |||||||||||||||||||||||||
Power saving | ? | PowerPlay | PowerTune | PowerTune & ZeroCore Power | ? | |||||||||||||||||||||
TrueAudio | — | Via dedicated DSP | Via shaders | |||||||||||||||||||||||
FreeSync | — | 1 2 | ||||||||||||||||||||||||
HDCP[lower-alpha 6] | ? | 1.4 | 2.2 | 2.3 [36] | ||||||||||||||||||||||
PlayReady[lower-alpha 6] | — | 3.0 | 3.0 | |||||||||||||||||||||||
Supported displays[lower-alpha 7] | 1–2 | 2 | 2–6 | ? | ||||||||||||||||||||||
Max. resolution | ? | 2–6 × 2560×1600 |
2–6 × 4096×2160 @ 30 Hz |
2–6 × 5120×2880 @ 60 Hz |
3 × 7680×4320 @ 60 Hz [37] |
7680×4320 @ 60 Hz PowerColor |
7680x4320
@165 HZ | |||||||||||||||||||
/drm/radeon [lower-alpha 8] |
— | |||||||||||||||||||||||||
/drm/amdgpu [lower-alpha 8] |
— | Experimental [38] | Optional [39] |
- ↑ The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
- ↑ R300, R400 and R500 based cards do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
- ↑ OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
- 1 2 3 The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
- ↑ Video processing for video frame rate interpolation technique. In Windows it works as a DirectShow filter in your player. In Linux, there is no support on the part of drivers and / or community.
- 1 2 To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
- ↑ More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
- 1 2 DRM (Direct Rendering Manager) is a component of the Linux kernel. AMDgpu is the Linux kernel module. Support in this table refers to the most current version.
See also
References
- ↑ "AMD Radeon Software Support for Legacy Graphics Products". AMD. Retrieved 2018-04-21.
- ↑ "AMD Catalyst Software Suite Version 12.4 Release Notes". 2012. Archived from the original on 2012-04-26. Retrieved 2018-04-20.
- ↑ "AMD Radeon Software Crimson Edition Beta". AMD. Retrieved 2018-04-20.
- ↑ "AMD Eyefinity: FAQ". AMD. 2011-05-17. Retrieved 2014-07-02.
- ↑ "AMD Releases Open-Source UVD Video Support". www.phoronix.com. Retrieved 2023-08-24.
- ↑ "The Khronos Group". 17 August 2022.
- ↑ "RadeonFeature". Xorg.freedesktop.org. Retrieved 2013-11-10.
- ↑ Prior, James. "Editorial — AMD Radeon HD 6770/6750 Rebranding". Rage3D. Retrieved 18 March 2012.
- ↑ AnandTech: ATI’s Radeon HD 6870 & 6850: Renewing Competition in the Mid-Range Market by Ryan Smith, 21st Oct 2010
- ↑ http://www.sweclockers.com/artikel/12880-djupdykning-i-radeon-hd-6800-serien/3#pagehead by Anonymous, 15th March 2011
- ↑ AnandTech: ATI's Radeon HD 6970 & 6950: Paving The Future For AMD by Ryan Smith, 15th Dec 2010
- ↑ http://www.tomshardware.com/reviews/radeon-hd-6990-antilles-crossfire,2878.html by Chris Angelini, 8th Mar 2011
- ↑ http://www.sweclockers.com/recension/13610-amd-radeon-hd-6990/3#pagehead by Anonymous, 15th Mars 2011
- 1 2 Altavilla, Dave (9 November 2010). "AMD's Low Power Fusion APU: Zacate Unveiled". HotHardware. p. 2. Retrieved 9 November 2010.
- 1 2 Shilov, Anton (9 November 2010). "AMD Begins to Ship Ontario and Zacate Application Processing Units for Revenue". X-bit labs. Retrieved 28 November 2010.
- 1 2 Ku, Andrew (9 November 2010). "AMD Fusion: Brazos Gets Previewed: Part 1". Tom's Hardware. Purch Group. p. 4. Retrieved 8 January 2011.
- ↑ AMD Radeon HD 6000M Series Graphics
- 1 2 3 "ATI Mobility Radeon HD 6300 Series Graphics". Amd.com. 2010-11-27. Retrieved 2010-11-27.
- 1 2 3 4 "ATI Mobility Radeon HD 6400 Series Graphics". Amd.com. 2011-01-06. Retrieved 2011-01-06.
- 1 2 3 "ATI Mobility Radeon HD 6500 Series Graphics". Amd.com. 2010-11-27. Retrieved 2010-11-27.
- 1 2 3 4 5 "ATI Mobility Radeon HD 6700/6600 Series Graphics". Amd.com. 2011-01-06. Retrieved 2011-01-06.
- 1 2 3 4 "ATI Mobility Radeon HD 6800 Series Graphics". Amd.com. 2011-01-06. Retrieved 2011-01-06.
- 1 2 "ATI Mobility Radeon HD 6900 Series Graphics". Amd.com. 2011-01-06. Retrieved 2011-01-06.
- ↑ "ATI Mobility Radeon HD 6990M Graphics". Amd.com. 2011-06-14. Retrieved 2011-06-14.
- ↑ "AMD Radeon HD 6900 (AMD Cayman) series graphics cards". HWlab. hw-lab.com. December 19, 2010. Archived from the original on August 23, 2022. Retrieved August 23, 2022.
New VLIW4 architecture of stream processors allowed to save area of each SIMD by 10%, while performing the same compared to previous VLIW5 architecture
- ↑ "GPU Specs Database". TechPowerUp. Retrieved August 23, 2022.
- ↑ "NPOT Texture (OpenGL Wiki)". Khronos Group. Retrieved February 10, 2021.
- ↑ "AMD Radeon Software Crimson Edition Beta". AMD. Retrieved 2018-04-20.
- ↑ "Mesamatrix". mesamatrix.net. Retrieved 2018-04-22.
- ↑ "RadeonFeature". X.Org Foundation. Retrieved 2018-04-20.
- ↑ "AMD Radeon RX 6800 XT Specs". TechPowerUp. Retrieved January 1, 2021.
- ↑ "AMD Launches The Radeon PRO W7500/W7600 RDNA3 GPUs". Phoronix. 3 August 2023. Retrieved 4 September 2023.
- ↑ "AMD Radeon Pro 5600M Grafikkarte". TopCPU.net (in German). Retrieved 4 September 2023.
- 1 2 3 Killian, Zak (March 22, 2017). "AMD publishes patches for Vega support on Linux". Tech Report. Retrieved March 23, 2017.
- ↑ Larabel, Michael (September 15, 2020). "AMD Radeon Navi 2 / VCN 3.0 Supports AV1 Video Decoding". Phoronix. Retrieved January 1, 2021.
- ↑ Edmonds, Rich (February 4, 2022). "ASUS Dual RX 6600 GPU review: Rock-solid 1080p gaming with impressive thermals". Windows Central. Retrieved November 1, 2022.
- ↑ "Radeon's next-generation Vega architecture" (PDF). Radeon Technologies Group (AMD). Archived from the original (PDF) on September 6, 2018. Retrieved June 13, 2017.
- ↑ Larabel, Michael (December 7, 2016). "The Best Features of the Linux 4.9 Kernel". Phoronix. Retrieved December 7, 2016.
- ↑ "AMDGPU". Retrieved December 29, 2023.
External links
- John Pearce (May 2, 2012). "AMD's Radeon HD 6970 Performance Comparison". hardinfo-benchmark.com. Retrieved May 2, 2012.
- David Kanter (December 14, 2010). "AMD's Cayman GPU Architecture". realworldtech.com. Retrieved January 10, 2011.
- AMD Radeon HD 6000 series
- techPowerUp! GPU Database